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A new version of DXVK, a Vulkan-based translation layer for Direct3D 10/11 which allows running 3D applications on Linux using Wine has been released



Bug fixes and improvements
Fixed build issues some users were experiencing with Meson 0.44.
Implemented dmovc instruction. Fixes a Mandelbrot demo mentioned in #216.
LA Noire: Fixed rendering issues caused by a game bug (#744).
Lords of the Fallen and The Surge: Fixed visual issues caused by the lack of depth-stencil buffer mapping (#285). This may have a significant impact on performane in these two games.
Shadow of the Tomb Raider: Support bit-accurate clears for R11G11B10 UAVs. This silences an error message in this game, but should have no impact on visuals or performance.
  DXVK 0.92 released