Building off last week's Wine 2.11 update is now the adjoining Wine-Staging release that adds in various experimental patches for more widespread testing...
What's new in this release:Wine Staging 2.11 released
Preloader compatibility enhancements for older macOS versions.
NVAPI improvements.
Support for starting position-independent executables (PIE) from Wine.
Keyboard/Mouse handling fixes.
Various smaller bug fixes and improvements.
Wine Staging 2.11 contains improvements for the macOS preloader, which was added in the last release, and should now support all macOS versions >= 10.6. Besides these host system specific changes, several patches were added to fix individual game bugs. The Witcher 3 should now display the intro videos and contain less graphical glitches compared to Wine Staging 2.10. For GTA 5 it is no longer necessary to pass -GPUCount 1 as parameter or to change the PCI IDs to run the game on a NVIDIA graphic card (-DX10 is still required though). The handling of low level keyboard hooks has been improved to fix input issues in GTA 5. This release also changes the handling of clipping regions to fix the remaining mouse issues with Unity based games.
In addition, Wine Staging users will also benefit from the following changes merged in the development branch:
OpenGL support in the Android driver.
Relay debugging on ARM64.
More dictionary support in WebServices.
New registry file parser in RegEdit.
Various bug fixes.