A7N8X Deluxe and Mandrake 9.1 and q3a
I'm having problems with q3a. My usb mouse will not work. . . can someone help me? It works in everything else. . . . but q3a. Here's the log: Linux version 2. 4. 21-0. 13mdkcustom (root@localhost) (gcc version 3.
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I'm having problems with q3a. My usb mouse will not work...can someone help me? It works in everything else....but q3a. Here's the log:
Linux version 2.4.21-0.13mdkcustom (root@localhost) (gcc version 3.2.2 (Mandrake
Linux 9.1 3.2.2-3mdk)) #2 Wed Mar 26 21:25:43 CST 2003
BIOS-provided physical RAM map:
BIOS-e820: 0000000000000000 - 000000000009fc00 (usable)
BIOS-e820: 000000000009fc00 - 00000000000a0000 (reserved)
BIOS-e820: 00000000000f0000 - 0000000000100000 (reserved)
BIOS-e820: 0000000000100000 - 000000002fff0000 (usable)
BIOS-e820: 000000002fff0000 - 000000002fff3000 (ACPI NVS)
BIOS-e820: 000000002fff3000 - 0000000030000000 (ACPI data)
BIOS-e820: 00000000fec00000 - 00000000fec01000 (reserved)
BIOS-e820: 00000000fee00000 - 00000000fee01000 (reserved)
BIOS-e820: 00000000ffff0000 - 0000000100000000 (reserved)
767MB LOWMEM available.
ACPI: have wakeup address 0xc0001000
On node 0 totalpages: 196592
zone(0): 4096 pages.
zone(1): 192496 pages.
zone(2): 0 pages.
Kernel command line: auto BOOT_IMAGE=AthlonXP ro root=301 quiet devfs=mount hdc=
ide-scsi hdd=ide-scsi acpi=off
ide_setup: hdc=ide-scsi
ide_setup: hdd=ide-scsi
Found and enabled local APIC!
Initializing CPU#0
Detected 2162.750 MHz processor.
Console: colour dummy device 80x25
Calibrating delay loop... 4312.26 BogoMIPS
Memory: 774420k/786368k available (1439k kernel code, 11560k reserved, 1092k dat
a, 140k init, 0k highmem)
Dentry cache hash table entries: 131072 (order: 8, 1048576 bytes)
Inode cache hash table entries: 65536 (order: 7, 524288 bytes)
Mount cache hash table entries: 512 (order: 0, 4096 bytes)
Buffer-cache hash table entries: 65536 (order: 6, 262144 bytes)
Page-cache hash table entries: 262144 (order: 8, 1048576 bytes)
CPU: L1 I Cache: 64K (64 bytes/line), D cache 64K (64 bytes/line)
CPU: L2 Cache: 256K (64 bytes/line)
Intel machine check architecture supported.
Intel machine check reporting enabled on CPU#0.
CPU: After generic, caps: 0383fbff c1c3fbff 00000000 00000000
CPU: Common caps: 0383fbff c1c3fbff 00000000 00000000
CPU: AMD Athlon XP 2700+ stepping 01
Enabling fast FPU save and restore... done.
Enabling unmasked SIMD FPU exception support... done.
Checking 'hlt' instruction... OK.
POSIX conformance testing by UNIFIX
enabled ExtINT on CPU#0
ESR value before enabling vector: 00000000
ESR value after enabling vector: 00000000
Using local APIC timer interrupts.
calibrating APIC timer ...
..... CPU clock speed is 2162.8349 MHz.
..... host bus clock speed is 332.7438 MHz.
cpu: 0, clocks: 3327438, slice: 1663719
CPU0
mtrr: v1.40 (20010327) Richard Gooch (rgooch@atnf.csiro.au)
mtrr: detected mtrr type: Intel
ACPI: Subsystem revision 20030122
ACPI: Disabled via command line (acpi=off)
PCI: PCI BIOS revision 2.10 entry at 0xfb4c0, last bus=2
PCI: Using configuration type 1
PCI: Probing PCI hardware
PCI: ACPI tables contain no PCI IRQ routing entries
PCI: Probing PCI hardware (bus 00)
PCI: Discovered primary peer bus ff [iRQ]
PCI: Using IRQ router default [10de/01e0] at 00:00.0
isapnp: Scanning for PnP cards...
isapnp: No Plug & Play device found
Linux NET4.0 for Linux 2.4
Based upon Swansea University Computer Society NET3.039
Initializing RT netlink socket
apm: BIOS version 1.2 Flags 0x07 (Driver version 1.16)
Starting kswapd
VFS: Disk quotas vdquot_6.5.1
devfs: v1.12c (2002081 Richard Gooch (rgooch@atnf.csiro.au)
devfs: boot_options: 0x1
vesafb: framebuffer at 0xd8000000, mapped to 0xf0800000, size 131072k
vesafb: mode is 1280x1024x16, linelength=2560, pages=1
vesafb: protected mode interface info at c000:e350
vesafb: scrolling: redraw
vesafb: directcolor: size=0:5:6:5, shift=0:11:5:0
Looking for splash picture.... no good signature found.
Console: switching to colour frame buffer device 160x64
fb0: VESA VGA frame buffer device
pty: 256 Unix98 ptys configured
Serial driver version 5.05c (2001-07-0 with HUB-6 MANY_PORTS MULTIPORT SHARE_I
RQ SERIAL_PCI ISAPNP enabled
RAMDISK driver initialized: 16 RAM disks of 32000K size 1024 blocksize
Uniform Multi-Platform E-IDE driver Revision: 7.00beta-2.4
ide: Assuming 33MHz system bus speed for PIO modes; override with idebus=xx
NFORCE2: IDE controller at PCI slot 00:09.0
NFORCE2: chipset revision 162
NFORCE2: not 100% native mode: will probe irqs later
ide0: BM-DMA at 0xf000-0xf007, BIOS settings: hdaMA, hdbMA
ide1: BM-DMA at 0xf008-0xf00f, BIOS settings: hdcMA, hddMA
hda: MAXTOR 6L040J2, ATA DISK drive
hdb: Maxtor 4G120J6, ATA DISK drive
blk: queue c03ce120, I/O limit 4095Mb (mask 0xffffffff)
blk: queue c03ce25c, I/O limit 4095Mb (mask 0xffffffff)
hdc: SAMSUNG CDRW/DVD SM-348B, ATAPI CD/DVD-ROM drive
hdd: SONY CD-RW CRX195E1, ATAPI CD/DVD-ROM drive
ide0 at 0x1f0-0x1f7,0x3f6 on irq 14
ide1 at 0x170-0x177,0x376 on irq 15
hda: host protected area => 1
hda: 78177792 sectors (40027 MB) w/1819KiB Cache, CHS=4866/255/63, UDMA(33)
hdb: host protected area => 1
hdb: 240121728 sectors (122942 MB) w/2048KiB Cache, CHS=14946/255/63, UDMA(33)
Partition check:
/dev/ide/host0/bus0/target0/lun0: p1 p2 < p5 p6 >
/dev/ide/host0/bus0/target1/lun0: p1 p2 < p5 >
NET4: Linux TCP/IP 1.0 for NET4.0
IP Protocols: ICMP, UDP, TCP, IGMP
IP: routing cache hash table of 8192 buckets, 64Kbytes
TCP: Hash tables configured (established 262144 bind 65536)
Linux IP multicast router 0.06 plus PIM-SM
NET4: Unix domain sockets 1.0/SMP for Linux NET4.0.
RAMDISK: Compressed image found at block 0
Freeing initrd memory: 108k freed
VFS: Mounted root (ext2 filesystem).
Mounted devfs on /dev
Journalled Block Device driver loaded
kjournald starting. Commit interval 5 seconds
EXT3-fs: mounted filesystem with ordered data mode.
Mounted devfs on /dev
Freeing unused kernel memory: 140k freed
Real Time Clock Driver v1.10e
usb.c: registered new driver usbdevfs
usb.c: registered new driver hub
PCI: Setting latency timer of device 00:02.0 to 64
usb-ohci.c: USB OHCI at membase 0xf883f000, IRQ 11
usb-ohci.c: usb-00:02.0, PCI device 10de:0067 (nVidia Corporation)
spurious 8259A interrupt: IRQ7.
usb.c: new USB bus registered, assigned bus number 1
hub.c: USB hub found
hub.c: 3 ports detected
PCI: Setting latency timer of device 00:02.1 to 64
usb-ohci.c: USB OHCI at membase 0xf8841000, IRQ 4
usb-ohci.c: usb-00:02.1, PCI device 10de:0067 (nVidia Corporation)
usb.c: new USB bus registered, assigned bus number 2
hub.c: USB hub found
hub.c: 3 ports detected
usbdevfs: remount parameter error
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,1), internal journal
Adding Swap: 714852k swap-space (priority -1)
hub.c: new USB device 00:02.1-2, assigned address 2
hub.c: USB hub found
hub.c: 4 ports detected
hub.c: new USB device 00:02.1-2.3, assigned address 3
usb.c: USB device 3 (vend/prod 0x45e/0x1e) is not claimed by any active driver.
SCSI subsystem driver Revision: 1.00
scsi0 : SCSI host adapter emulation for IDE ATAPI devices
Vendor: SAMSUNG Model: CDRW/DVD SM-348B Rev: T504
Type: CD-ROM ANSI SCSI revision: 02
Vendor: SONY Model: CD-RW CRX195E1 Rev: ZYS5
Type: CD-ROM ANSI SCSI revision: 02
kjournald starting. Commit interval 5 seconds
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,65), internal journal
EXT3-fs: mounted filesystem with ordered data mode.
kjournald starting. Commit interval 5 seconds
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,6), internal journal
EXT3-fs: mounted filesystem with ordered data mode.
kjournald starting. Commit interval 5 seconds
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,69), internal journal
EXT3-fs: mounted filesystem with ordered data mode.
usb.c: registered new driver hiddev
usb.c: registered new driver hid
input0: USB HID v1.00 Mouse [Microsoft Microsoft IntelliMouse Explorer] on usb2
:3.0
hid-core.c: v1.8.1 Andreas Gal, Vojtech Pavlik
hid-core.c: USB HID support drivers
mice: PS/2 mouse device common for all mice
usb.c: registered new driver usb_mouse
usbmouse.c: v1.6:USB HID Boot Protocol mouse driver
PCI: Setting latency timer of device 00:04.0 to 64
inserting floppy driver for 2.4.21-0.13mdkcustom
Floppy drive(s): fd0 is 1.44M
FDC 0 is a post-1991 82077
Attached scsi CD-ROM sr0 at scsi0, channel 0, id 0, lun 0
Attached scsi CD-ROM sr1 at scsi0, channel 0, id 1, lun 0
sr0: scsi3-mmc drive: 1x/48x writer cd/rw xa/form2 cdda tray
Uniform CD-ROM driver Revision: 3.12
sr1: scsi3-mmc drive: 40x/40x writer cd/rw xa/form2 cdda tray
Installing knfsd (copyright 1996 okir@monad.swb.de).
Intel 810 + AC97 Audio, version 0.24, 21:13:43 Mar 26 2003
PCI: Setting latency timer of device 00:06.0 to 64
i810: NVIDIA nForce Audio found at IO 0xec00 and 0xe800, MEM 0x0000 and 0x0000,
IRQ 7
i810_audio: Audio Controller supports 6 channels.
i810_audio: Defaulting to base 2 channel mode.
i810_audio: Resetting connection 0
ac97_codec: AC97 Audio codec, id: ALG32 (ALC650)
i810_audio: AC'97 codec 0, new EID value = 0x05c7
i810_audio: AC'97 codec 0, DAC map configured, total channels = 6
Intel 810 + AC97 Audio, version 0.24, 18:04:43 Mar 27 2003
0: nvidia: loading NVIDIA Linux x86 nvidia.o Kernel Module 1.0-4191 Mon Dec 9
11:49:01 PST 2002
Linux agpgart interface v0.99 Jeff Hartmann
agpgart: Maximum main memory to use for agp memory: 690M
agpgart: unsupported bridge
agpgart: no supported devices found.
0: NVRM: AGPGART: unable to retrieve symbol table
Intel 810 + AC97 Audio, version 0.24, 18:04:43 Mar 27 2003
[root@omega discipledoc]# exit
exit
[discipledoc@omega discipledoc]$ quake3 >>mouse.txt
Q3 1.32 linux-i386 Oct 7 2002
----- FS_Startup -----
Current search path:
/home/discipledoc/.q3a/baseq3
/games/quake3/baseq3/via_arena.pk3 (39 files)
/games/quake3/baseq3/UCGuideTA0.pk3 (4 files)
/games/quake3/baseq3/UCGuide117.pk3 (4 files)
/games/quake3/baseq3/UCGuide1.pk3 (4 files)
/games/quake3/baseq3/time2fly.pk3 (35 files)
/games/quake3/baseq3/tekdm2.pk3 (7 files)
/games/quake3/baseq3/q3_via_arena.pk3 (38 files)
/games/quake3/baseq3/pqarena.pk3 (21 files)
/games/quake3/baseq3/pak8.pk3 (9 files)
/games/quake3/baseq3/pak7.pk3 (4 files)
/games/quake3/baseq3/pak6.pk3 (64 files)
/games/quake3/baseq3/pak5.pk3 (7 files)
/games/quake3/baseq3/pak4.pk3 (272 files)
/games/quake3/baseq3/pak3.pk3 (4 files)
/games/quake3/baseq3/pak2.pk3 (148 files)
/games/quake3/baseq3/pak1.pk3 (26 files)
/games/quake3/baseq3/pak0.pk3 (3539 files)
/games/quake3/baseq3/nv15.pk3 (60 files)
/games/quake3/baseq3/MrAverage.pk3 (5 files)
/games/quake3/baseq3/meatpak.pk3 (174 files)
/games/quake3/baseq3/mb3dm2.pk3 (5 files)
/games/quake3/baseq3/maxx.pk3 (17 files)
/games/quake3/baseq3/maxchaos.pk3 (4 files)
/games/quake3/baseq3/map_q3jvx1.pk3 (15 files)
/games/quake3/baseq3/map-yurch.pk3 (9 files)
/games/quake3/baseq3/map-willpower.pk3 (27 files)
/games/quake3/baseq3/map-sq3_dm02.pk3 (11 files)
/games/quake3/baseq3/map-spwn3dm1.pk3 (11 files)
/games/quake3/baseq3/map-smokem.pk3 (17 files)
/games/quake3/baseq3/map-s20dm4.pk3 (12 files)
/games/quake3/baseq3/map-rfwq3dm1.pk3 (5 files)
/games/quake3/baseq3/map-qfraggel2.pk3 (103 files)
/games/quake3/baseq3/map-qfraggel1.pk3 (21 files)
/games/quake3/baseq3/map-q3mexx1.pk3 (22 files)
/games/quake3/baseq3/map-orbplat.pk3 (13 files)
/games/quake3/baseq3/map-natedm2.pk3 (37 files)
/games/quake3/baseq3/map-monkeymadness.pk3 (29 files)
/games/quake3/baseq3/map-fundm1.pk3 (10 files)
/games/quake3/baseq3/map-charon3dm4.pk3 (94 files)
/games/quake3/baseq3/map-badmojo.pk3 (108 files)
/games/quake3/baseq3/map-aesculpt.pk3 (24 files)
/games/quake3/baseq3/map-aearena.pk3 (18 files)
/games/quake3/baseq3/makumba.pk3 (15 files)
/games/quake3/baseq3/lun3dm1.pk3 (27 files)
/games/quake3/baseq3/lost_mines.pk3 (17 files)
/games/quake3/baseq3/lloydmdm2.pk3 (33 files)
/games/quake3/baseq3/lae3dm2.pk3 (25 files)
/games/quake3/baseq3/lae3dm1.pk3 (12 files)
/games/quake3/baseq3/ktsdm1.pk3 (8 files)
/games/quake3/baseq3/klzdeadly.pk3 (18 files)
/games/quake3/baseq3/klhights.pk3 (30 files)
/games/quake3/baseq3/klcurves.pk3 (54 files)
/games/quake3/baseq3/kitdm6.pk3 (55 files)
/games/quake3/baseq3/kitdm5.pk3 (11 files)
/games/quake3/baseq3/kaos.pk3 (7 files)
/games/quake3/baseq3/japanc.pk3 (38 files)
/games/quake3/baseq3/insdm2.pk3 (11 files)
/games/quake3/baseq3/inflammable.pk3 (28 files)
/games/quake3/baseq3/ik3dm1.pk3 (4 files)
/games/quake3/baseq3/gumbase.pk3 (79 files)
/games/quake3/baseq3/god.pk3 (57 files)
/games/quake3/baseq3/gdm3.pk3 (6 files)
/games/quake3/baseq3/fusiondm03.pk3 (60 files)
/games/quake3/baseq3/fusion.pk3 (10 files)
/games/quake3/baseq3/fr3dm1.pk3 (35 files)
/games/quake3/baseq3/fpstourny1.pk3 (43 files)
/games/quake3/baseq3/fognhell.pk3 (3 files)
/games/quake3/baseq3/fogdm1.pk3 (44 files)
/games/quake3/baseq3/fmfdm2.pk3 (38 files)
/games/quake3/baseq3/fil3dm2.pk3 (38 files)
/games/quake3/baseq3/fff.pk3 (20 files)
/games/quake3/baseq3/excq3dm18.pk3 (16 files)
/games/quake3/baseq3/evil1.pk3 (3 files)
/games/quake3/baseq3/eq3dm1.pk3 (7 files)
/games/quake3/baseq3/efdattourney2.pk3 (14 files)
/games/quake3/baseq3/efdatdm3.pk3 (7 files)
/games/quake3/baseq3/dvd3dm1.pk3 (39 files)
/games/quake3/baseq3/dubbilan2.pk3 (27 files)
/games/quake3/baseq3/distonic.pk3 (63 files)
/games/quake3/baseq3/df3dm1.pk3 (40 files)
/games/quake3/baseq3/devdm3.pk3 (27 files)
/games/quake3/baseq3/devdm1.pk3 (14 files)
/games/quake3/baseq3/deckt1.pk3 (16 files)
/games/quake3/baseq3/d3xf1.pk3 (9 files)
/games/quake3/baseq3/d3dm4f.pk3 (8 files)
/games/quake3/baseq3/cvdm.pk3 (9 files)
/games/quake3/baseq3/curvy.pk3 (4 files)
/games/quake3/baseq3/ctdm.pk3 (19 files)
/games/quake3/baseq3/crom7dm1.pk3 (10 files)
/games/quake3/baseq3/chronic.pk3 (260 files)
/games/quake3/baseq3/chaosdungeons.pk3 (71 files)
/games/quake3/baseq3/blasteddm.pk3 (54 files)
/games/quake3/baseq3/black.pk3 (13 files)
/games/quake3/baseq3/bedlam.pk3 (7 files)
/games/quake3/baseq3/basicinstincts.pk3 (7 files)
/games/quake3/baseq3/bal3dm3.pk3 (67 files)
/games/quake3/baseq3/bal3dm2.pk3 (33 files)
/games/quake3/baseq3/bal3dm1.pk3 (15 files)
/games/quake3/baseq3/auh3dm1.pk3 (45 files)
/games/quake3/baseq3/atomic.pk3 (6 files)
/games/quake3/baseq3/annoyance.pk3 (13 files)
/games/quake3/baseq3/amfq3dm2.pk3 (8 files)
/games/quake3/baseq3/alkdm08.pk3 (39 files)
/games/quake3/baseq3/alkdm03.pk3 (14 files)
/games/quake3/baseq3/addict.pk3 (15 files)
/games/quake3/baseq3
./quake3.x86/baseq3
----------------------
6901 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
------- Input Initialization -------
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Initializing OpenGL display
...setting mode 3: 640 480
Using XFree86-VidModeExtension Version 2.2
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 640x480
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: GeForce4 Ti 4600/AGP/SSE/3DNOW!
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
XF86 Gamma extension initialized
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 Ti 4600/AGP/SSE/3DNOW!
GL_VERSION: 1.4.0 NVIDIA 41.91
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/via_arena.shader'
...loading 'scripts/time2fly.shader'
...loading 'scripts/pqlogo.shader'
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
...loading 'scripts/nvidia.shader'
...loading 'scripts/meat_lights.shader'
...loading 'scripts/meat_objects.shader'
...loading 'scripts/meat_pads.shader'
...loading 'scripts/meat_sfx.shader'
...loading 'scripts/meat_sky.shader'
...loading 'scripts/meat_stylized.shader'
...loading 'scripts/meat_tags.shader'
...loading 'scripts/maxx.shader'
...loading 'scripts/jvx1.shader'
...loading 'scripts/custom.shader'
...loading 'scripts/spiike.shader'
...loading 'scripts/sq3_dm02_sky.shader'
...loading 'scripts/s20dm4.shader'
...loading 'scripts/rfwq3dm1.shader'
...loading 'scripts/qfraggel2.shader'
...loading 'scripts/tdf.shader'
...loading 'scripts/glass.shader'
...loading 'scripts/q3mexx1.shader'
...loading 'scripts/orbplat.shader'
...loading 'scripts/nateleaf.shader'
...loading 'scripts/web.shader'
...loading 'scripts/nateshad.shader'
...loading 'scripts/mu_slash.shader'
...loading 'scripts/evil6_floors.shader'
...loading 'scripts/charon_dm4.shader'
...loading 'scripts/badmojo_desert_skybox.shader'
...loading 'scripts/desert.shader'
...loading 'scripts/aesculpt.shader'
...loading 'scripts/aearena.shader'
...loading 'scripts/lun3dm1.shader'
...loading 'scripts/lh_lm.shader'
...loading 'scripts/lloydmdm2.shader'
...loading 'scripts/lae3dm2.shader'
...loading 'scripts/lae3dm1.shader'
...loading 'scripts/ktsdm1.shader'
...loading 'scripts/fennk.shader'
...loading 'scripts/lignennk.shader'
...loading 'scripts/mettex.shader'
...loading 'scripts/picnnk.shader'
...loading 'scripts/telepnnk.shader'
...loading 'scripts/kleskocurves.shader'
...loading 'scripts/utah.shader'
...loading 'scripts/willow2.shader'
...loading 'scripts/kilt_texpack02.shader'
...loading 'scripts/kitportal.shader'
...loading 'scripts/khaooohs.shader'
...loading 'scripts/g1zm0.shader'
...loading 'scripts/topclouds.shader'
...loading 'scripts/inflammable.shader'
...loading 'scripts/ik.shader'
...loading 'scripts/gumsky2.shader'
...loading 'scripts/gumgrass.shader'
...loading 'scripts/gumtree.shader'
...loading 'scripts/spookbase.shader'
...loading 'scripts/mdmaglow.shader'
...loading 'scripts/bubble.shader'
...loading 'scripts/gumpads.shader'
...loading 'scripts/gumpads2.shader'
...loading 'scripts/gummo.shader'
...loading 'scripts/fusiondm03_mdl.shader'
...loading 'scripts/fusiondm03.shader'
...loading 'scripts/fr3dm1.shader'
...loading 'scripts/huh.shader'
...loading 'scripts/fps.shader'
...loading 'scripts/fmfdm2.shader'
...loading 'scripts/fil.shader'
...loading 'scripts/fff.shader'
...loading 'scripts/eq3dm1.shader'
...loading 'scripts/kffog.shader'
...loading 'scripts/kfsky.shader'
...loading 'scripts/kfglass.shader'
...loading 'scripts/kfslime.shader'
...loading 'scripts/efdatsky.shader'
...loading 'scripts/driller_ikbase_light.shader'
...loading 'scripts/driller_ikbase_sky.shader'
...loading 'scripts/driller_common.shader'
...loading 'scripts/tuto.shader'
...loading 'scripts/bumptex.shader'
...loading 'scripts/ban2.shader'
...loading 'scripts/ban7.shader'
...loading 'scripts/ban8.shader'
...loading 'scripts/ban1.shader'
...loading 'scripts/concrete12.shader'
...loading 'scripts/concrete14.shader'
...loading 'scripts/distonic.shader'
...loading 'scripts/gr5.shader'
...loading 'scripts/launchbleu.shader'
...loading 'scripts/metbri.shader'
...loading 'scripts/rebordbleu.shader'
...loading 'scripts/telemat.shader'
...loading 'scripts/df3dm1.shader'
...loading 'scripts/devdm3.shader'
...loading 'scripts/decker.shader'
...loading 'scripts/druzli.shader'
...loading 'scripts/ctdm.shader'
...loading 'scripts/chronic_lights.shader'
...loading 'scripts/chronic_metal.shader'
...loading 'scripts/chronic_models.shader'
...loading 'scripts/chronic_sfx.shader'
...loading 'scripts/chronic_signs.shader'
...loading 'scripts/nihiltex.shader'
...loading 'scripts/blasteddm.shader'
...loading 'scripts/black.shader'
...loading 'scripts/bedlam.shader'
...loading 'scripts/bal3meat.shader'
...loading 'scripts/satellite.shader'
...loading 'scripts/bal3corp.shader'
...loading 'scripts/bal3ex.shader'
...loading 'scripts/auhtele31.shader'
...loading 'scripts/auh3dm1.shader'
...loading 'scripts/erlskies.shader'
...loading 'scripts/alkdm08.shader'
...loading 'scripts/alkdm03b.shader'
...loading 'scripts/alkdm03a.shader'
...loading 'scripts/addict.shader'
----- finished R_Init -----
------- sound initialization -------
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0x4d56c000 dma buffer
No background file.
----------------------
Sound memory manager started
Loading vm file vm/ui.qvm.
VM file ui compiled to 594408 bytes of code
ui loaded in 1963008 bytes on the hunk
106 arenas parsed
2 arenas ignored to make count divisible by 4
49 bots parsed
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: omega.mccomputing.com
Alias: omega
IP: 192.168.0.1
Started tty console (use +set ttycon 0 to disable)
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Shutdown tty console
Here's my XF86Config-4 File:
# **********************************************************************
# Refer to the XF86Config man page for details about the format of
# this file.
# **********************************************************************
Section "Files"
# Multiple FontPath entries are allowed (they are concatenated together)
# By default, Mandrake 6.0 and later now use a font server independent of
# the X server to render fonts.
FontPath "unix/:-1"
EndSection
Section "ServerFlags"
#DontZap # disable (server abort)
AllowMouseOpenFail # allows the server to start up even if the mouse doesn't work
#DontZoom # disable / (resolution switching)
EndSection
Section "Module"
Load "dbe" # Double-Buffering Extension
Load "v4l" # Video for Linux
Load "extmod"
Load "type1"
Load "freetype"
Load "/usr/X11R6/lib/modules/extensions/libglx.so"
EndSection
Section "InputDevice"
Identifier "Keyboard1"
Driver "Keyboard"
Option "XkbModel" "pc105"
Option "XkbLayout" "us"
Option "XkbCompat" ""
Option "XkbOptions" ""
EndSection
Section "InputDevice"
Identifier "Mouse1"
Driver "mouse"
Option "Protocol" "ExplorerPS/2"
Option "Device" "/dev/usbmouse"
# Options "Buttons" "7"
Option "ZAxisMapping" "6 7"
EndSection
Section "Monitor"
Identifier "monitor1"
VendorName "Generic"
ModelName "1600x1200 @ 70 Hz"
HorizSync 31.5-88.0
VertRefresh 50-90
# Sony Vaio C1(X,XS,VE,VN)?
# 1024x480 @ 85.6 Hz, 48 kHz hsync
ModeLine "1024x480" 65.00 1024 1032 1176 1344 480 488 494 563 -hsync -vsync
# TV fullscreen mode or DVD fullscreen output.
# 768x576 @ 79 Hz, 50 kHz hsync
ModeLine "768x576" 50.00 768 832 846 1000 576 590 595 630
# 768x576 @ 100 Hz, 61.6 kHz hsync
ModeLine "768x576" 63.07 768 800 960 1024 576 578 590 616
EndSection
Section "Device"
Identifier "device1"
VendorName "NVidia"
BoardName "NVIDIA GeForce4 (generic)"
Driver "nvidia"
Option "DPMS"
EndSection
Section "Screen"
Identifier "screen1"
Device "device1"
Monitor "monitor1"
DefaultColorDepth 24
Subsection "Display"
Depth 8
Modes "1600x1200" "1400x1050" "1280x1024" "1280x960" "1152x864" "1024x768" "800x600" "640x480"
EndSubsection
Subsection "Display"
Depth 15
Modes "1600x1200" "1400x1050" "1280x1024" "1280x960" "1152x864" "1024x768" "800x600" "640x480"
EndSubsection
Subsection "Display"
Depth 16
Modes "1600x1200" "1400x1050" "1280x1024" "1280x960" "1152x864" "1024x768" "800x600" "640x480"
EndSubsection
Subsection "Display"
Depth 24
Modes "1600x1200" "1400x1050" "1280x1024" "1280x960" "1152x864" "1024x768" "800x600" "640x480"
EndSubsection
EndSection
Section "ServerLayout"
Identifier "layout1"
InputDevice "Keyboard1" "CoreKeyboard"
InputDevice "Mouse1" "CorePointer"
Screen "screen1"
EndSection
I installed UT2k3, and it works fine.
Can someone help me?
I'm having problems with q3a. My usb mouse will not work...can someone help me? It works in everything else....but q3a. Here's the log:
Linux version 2.4.21-0.13mdkcustom (root@localhost) (gcc version 3.2.2 (Mandrake
Linux 9.1 3.2.2-3mdk)) #2 Wed Mar 26 21:25:43 CST 2003
BIOS-provided physical RAM map:
BIOS-e820: 0000000000000000 - 000000000009fc00 (usable)
BIOS-e820: 000000000009fc00 - 00000000000a0000 (reserved)
BIOS-e820: 00000000000f0000 - 0000000000100000 (reserved)
BIOS-e820: 0000000000100000 - 000000002fff0000 (usable)
BIOS-e820: 000000002fff0000 - 000000002fff3000 (ACPI NVS)
BIOS-e820: 000000002fff3000 - 0000000030000000 (ACPI data)
BIOS-e820: 00000000fec00000 - 00000000fec01000 (reserved)
BIOS-e820: 00000000fee00000 - 00000000fee01000 (reserved)
BIOS-e820: 00000000ffff0000 - 0000000100000000 (reserved)
767MB LOWMEM available.
ACPI: have wakeup address 0xc0001000
On node 0 totalpages: 196592
zone(0): 4096 pages.
zone(1): 192496 pages.
zone(2): 0 pages.
Kernel command line: auto BOOT_IMAGE=AthlonXP ro root=301 quiet devfs=mount hdc=
ide-scsi hdd=ide-scsi acpi=off
ide_setup: hdc=ide-scsi
ide_setup: hdd=ide-scsi
Found and enabled local APIC!
Initializing CPU#0
Detected 2162.750 MHz processor.
Console: colour dummy device 80x25
Calibrating delay loop... 4312.26 BogoMIPS
Memory: 774420k/786368k available (1439k kernel code, 11560k reserved, 1092k dat
a, 140k init, 0k highmem)
Dentry cache hash table entries: 131072 (order: 8, 1048576 bytes)
Inode cache hash table entries: 65536 (order: 7, 524288 bytes)
Mount cache hash table entries: 512 (order: 0, 4096 bytes)
Buffer-cache hash table entries: 65536 (order: 6, 262144 bytes)
Page-cache hash table entries: 262144 (order: 8, 1048576 bytes)
CPU: L1 I Cache: 64K (64 bytes/line), D cache 64K (64 bytes/line)
CPU: L2 Cache: 256K (64 bytes/line)
Intel machine check architecture supported.
Intel machine check reporting enabled on CPU#0.
CPU: After generic, caps: 0383fbff c1c3fbff 00000000 00000000
CPU: Common caps: 0383fbff c1c3fbff 00000000 00000000
CPU: AMD Athlon XP 2700+ stepping 01
Enabling fast FPU save and restore... done.
Enabling unmasked SIMD FPU exception support... done.
Checking 'hlt' instruction... OK.
POSIX conformance testing by UNIFIX
enabled ExtINT on CPU#0
ESR value before enabling vector: 00000000
ESR value after enabling vector: 00000000
Using local APIC timer interrupts.
calibrating APIC timer ...
..... CPU clock speed is 2162.8349 MHz.
..... host bus clock speed is 332.7438 MHz.
cpu: 0, clocks: 3327438, slice: 1663719
CPU0
mtrr: v1.40 (20010327) Richard Gooch (rgooch@atnf.csiro.au)
mtrr: detected mtrr type: Intel
ACPI: Subsystem revision 20030122
ACPI: Disabled via command line (acpi=off)
PCI: PCI BIOS revision 2.10 entry at 0xfb4c0, last bus=2
PCI: Using configuration type 1
PCI: Probing PCI hardware
PCI: ACPI tables contain no PCI IRQ routing entries
PCI: Probing PCI hardware (bus 00)
PCI: Discovered primary peer bus ff [iRQ]
PCI: Using IRQ router default [10de/01e0] at 00:00.0
isapnp: Scanning for PnP cards...
isapnp: No Plug & Play device found
Linux NET4.0 for Linux 2.4
Based upon Swansea University Computer Society NET3.039
Initializing RT netlink socket
apm: BIOS version 1.2 Flags 0x07 (Driver version 1.16)
Starting kswapd
VFS: Disk quotas vdquot_6.5.1
devfs: v1.12c (2002081 Richard Gooch (rgooch@atnf.csiro.au)
devfs: boot_options: 0x1
vesafb: framebuffer at 0xd8000000, mapped to 0xf0800000, size 131072k
vesafb: mode is 1280x1024x16, linelength=2560, pages=1
vesafb: protected mode interface info at c000:e350
vesafb: scrolling: redraw
vesafb: directcolor: size=0:5:6:5, shift=0:11:5:0
Looking for splash picture.... no good signature found.
Console: switching to colour frame buffer device 160x64
fb0: VESA VGA frame buffer device
pty: 256 Unix98 ptys configured
Serial driver version 5.05c (2001-07-0 with HUB-6 MANY_PORTS MULTIPORT SHARE_I
RQ SERIAL_PCI ISAPNP enabled
RAMDISK driver initialized: 16 RAM disks of 32000K size 1024 blocksize
Uniform Multi-Platform E-IDE driver Revision: 7.00beta-2.4
ide: Assuming 33MHz system bus speed for PIO modes; override with idebus=xx
NFORCE2: IDE controller at PCI slot 00:09.0
NFORCE2: chipset revision 162
NFORCE2: not 100% native mode: will probe irqs later
ide0: BM-DMA at 0xf000-0xf007, BIOS settings: hdaMA, hdbMA
ide1: BM-DMA at 0xf008-0xf00f, BIOS settings: hdcMA, hddMA
hda: MAXTOR 6L040J2, ATA DISK drive
hdb: Maxtor 4G120J6, ATA DISK drive
blk: queue c03ce120, I/O limit 4095Mb (mask 0xffffffff)
blk: queue c03ce25c, I/O limit 4095Mb (mask 0xffffffff)
hdc: SAMSUNG CDRW/DVD SM-348B, ATAPI CD/DVD-ROM drive
hdd: SONY CD-RW CRX195E1, ATAPI CD/DVD-ROM drive
ide0 at 0x1f0-0x1f7,0x3f6 on irq 14
ide1 at 0x170-0x177,0x376 on irq 15
hda: host protected area => 1
hda: 78177792 sectors (40027 MB) w/1819KiB Cache, CHS=4866/255/63, UDMA(33)
hdb: host protected area => 1
hdb: 240121728 sectors (122942 MB) w/2048KiB Cache, CHS=14946/255/63, UDMA(33)
Partition check:
/dev/ide/host0/bus0/target0/lun0: p1 p2 < p5 p6 >
/dev/ide/host0/bus0/target1/lun0: p1 p2 < p5 >
NET4: Linux TCP/IP 1.0 for NET4.0
IP Protocols: ICMP, UDP, TCP, IGMP
IP: routing cache hash table of 8192 buckets, 64Kbytes
TCP: Hash tables configured (established 262144 bind 65536)
Linux IP multicast router 0.06 plus PIM-SM
NET4: Unix domain sockets 1.0/SMP for Linux NET4.0.
RAMDISK: Compressed image found at block 0
Freeing initrd memory: 108k freed
VFS: Mounted root (ext2 filesystem).
Mounted devfs on /dev
Journalled Block Device driver loaded
kjournald starting. Commit interval 5 seconds
EXT3-fs: mounted filesystem with ordered data mode.
Mounted devfs on /dev
Freeing unused kernel memory: 140k freed
Real Time Clock Driver v1.10e
usb.c: registered new driver usbdevfs
usb.c: registered new driver hub
PCI: Setting latency timer of device 00:02.0 to 64
usb-ohci.c: USB OHCI at membase 0xf883f000, IRQ 11
usb-ohci.c: usb-00:02.0, PCI device 10de:0067 (nVidia Corporation)
spurious 8259A interrupt: IRQ7.
usb.c: new USB bus registered, assigned bus number 1
hub.c: USB hub found
hub.c: 3 ports detected
PCI: Setting latency timer of device 00:02.1 to 64
usb-ohci.c: USB OHCI at membase 0xf8841000, IRQ 4
usb-ohci.c: usb-00:02.1, PCI device 10de:0067 (nVidia Corporation)
usb.c: new USB bus registered, assigned bus number 2
hub.c: USB hub found
hub.c: 3 ports detected
usbdevfs: remount parameter error
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,1), internal journal
Adding Swap: 714852k swap-space (priority -1)
hub.c: new USB device 00:02.1-2, assigned address 2
hub.c: USB hub found
hub.c: 4 ports detected
hub.c: new USB device 00:02.1-2.3, assigned address 3
usb.c: USB device 3 (vend/prod 0x45e/0x1e) is not claimed by any active driver.
SCSI subsystem driver Revision: 1.00
scsi0 : SCSI host adapter emulation for IDE ATAPI devices
Vendor: SAMSUNG Model: CDRW/DVD SM-348B Rev: T504
Type: CD-ROM ANSI SCSI revision: 02
Vendor: SONY Model: CD-RW CRX195E1 Rev: ZYS5
Type: CD-ROM ANSI SCSI revision: 02
kjournald starting. Commit interval 5 seconds
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,65), internal journal
EXT3-fs: mounted filesystem with ordered data mode.
kjournald starting. Commit interval 5 seconds
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,6), internal journal
EXT3-fs: mounted filesystem with ordered data mode.
kjournald starting. Commit interval 5 seconds
EXT3 FS 2.4-0.9.19, 19 August 2002 on ide0(3,69), internal journal
EXT3-fs: mounted filesystem with ordered data mode.
usb.c: registered new driver hiddev
usb.c: registered new driver hid
input0: USB HID v1.00 Mouse [Microsoft Microsoft IntelliMouse Explorer] on usb2
:3.0
hid-core.c: v1.8.1 Andreas Gal, Vojtech Pavlik
hid-core.c: USB HID support drivers
mice: PS/2 mouse device common for all mice
usb.c: registered new driver usb_mouse
usbmouse.c: v1.6:USB HID Boot Protocol mouse driver
PCI: Setting latency timer of device 00:04.0 to 64
inserting floppy driver for 2.4.21-0.13mdkcustom
Floppy drive(s): fd0 is 1.44M
FDC 0 is a post-1991 82077
Attached scsi CD-ROM sr0 at scsi0, channel 0, id 0, lun 0
Attached scsi CD-ROM sr1 at scsi0, channel 0, id 1, lun 0
sr0: scsi3-mmc drive: 1x/48x writer cd/rw xa/form2 cdda tray
Uniform CD-ROM driver Revision: 3.12
sr1: scsi3-mmc drive: 40x/40x writer cd/rw xa/form2 cdda tray
Installing knfsd (copyright 1996 okir@monad.swb.de).
Intel 810 + AC97 Audio, version 0.24, 21:13:43 Mar 26 2003
PCI: Setting latency timer of device 00:06.0 to 64
i810: NVIDIA nForce Audio found at IO 0xec00 and 0xe800, MEM 0x0000 and 0x0000,
IRQ 7
i810_audio: Audio Controller supports 6 channels.
i810_audio: Defaulting to base 2 channel mode.
i810_audio: Resetting connection 0
ac97_codec: AC97 Audio codec, id: ALG32 (ALC650)
i810_audio: AC'97 codec 0, new EID value = 0x05c7
i810_audio: AC'97 codec 0, DAC map configured, total channels = 6
Intel 810 + AC97 Audio, version 0.24, 18:04:43 Mar 27 2003
0: nvidia: loading NVIDIA Linux x86 nvidia.o Kernel Module 1.0-4191 Mon Dec 9
11:49:01 PST 2002
Linux agpgart interface v0.99 Jeff Hartmann
agpgart: Maximum main memory to use for agp memory: 690M
agpgart: unsupported bridge
agpgart: no supported devices found.
0: NVRM: AGPGART: unable to retrieve symbol table
Intel 810 + AC97 Audio, version 0.24, 18:04:43 Mar 27 2003
[root@omega discipledoc]# exit
exit
[discipledoc@omega discipledoc]$ quake3 >>mouse.txt
Q3 1.32 linux-i386 Oct 7 2002
----- FS_Startup -----
Current search path:
/home/discipledoc/.q3a/baseq3
/games/quake3/baseq3/via_arena.pk3 (39 files)
/games/quake3/baseq3/UCGuideTA0.pk3 (4 files)
/games/quake3/baseq3/UCGuide117.pk3 (4 files)
/games/quake3/baseq3/UCGuide1.pk3 (4 files)
/games/quake3/baseq3/time2fly.pk3 (35 files)
/games/quake3/baseq3/tekdm2.pk3 (7 files)
/games/quake3/baseq3/q3_via_arena.pk3 (38 files)
/games/quake3/baseq3/pqarena.pk3 (21 files)
/games/quake3/baseq3/pak8.pk3 (9 files)
/games/quake3/baseq3/pak7.pk3 (4 files)
/games/quake3/baseq3/pak6.pk3 (64 files)
/games/quake3/baseq3/pak5.pk3 (7 files)
/games/quake3/baseq3/pak4.pk3 (272 files)
/games/quake3/baseq3/pak3.pk3 (4 files)
/games/quake3/baseq3/pak2.pk3 (148 files)
/games/quake3/baseq3/pak1.pk3 (26 files)
/games/quake3/baseq3/pak0.pk3 (3539 files)
/games/quake3/baseq3/nv15.pk3 (60 files)
/games/quake3/baseq3/MrAverage.pk3 (5 files)
/games/quake3/baseq3/meatpak.pk3 (174 files)
/games/quake3/baseq3/mb3dm2.pk3 (5 files)
/games/quake3/baseq3/maxx.pk3 (17 files)
/games/quake3/baseq3/maxchaos.pk3 (4 files)
/games/quake3/baseq3/map_q3jvx1.pk3 (15 files)
/games/quake3/baseq3/map-yurch.pk3 (9 files)
/games/quake3/baseq3/map-willpower.pk3 (27 files)
/games/quake3/baseq3/map-sq3_dm02.pk3 (11 files)
/games/quake3/baseq3/map-spwn3dm1.pk3 (11 files)
/games/quake3/baseq3/map-smokem.pk3 (17 files)
/games/quake3/baseq3/map-s20dm4.pk3 (12 files)
/games/quake3/baseq3/map-rfwq3dm1.pk3 (5 files)
/games/quake3/baseq3/map-qfraggel2.pk3 (103 files)
/games/quake3/baseq3/map-qfraggel1.pk3 (21 files)
/games/quake3/baseq3/map-q3mexx1.pk3 (22 files)
/games/quake3/baseq3/map-orbplat.pk3 (13 files)
/games/quake3/baseq3/map-natedm2.pk3 (37 files)
/games/quake3/baseq3/map-monkeymadness.pk3 (29 files)
/games/quake3/baseq3/map-fundm1.pk3 (10 files)
/games/quake3/baseq3/map-charon3dm4.pk3 (94 files)
/games/quake3/baseq3/map-badmojo.pk3 (108 files)
/games/quake3/baseq3/map-aesculpt.pk3 (24 files)
/games/quake3/baseq3/map-aearena.pk3 (18 files)
/games/quake3/baseq3/makumba.pk3 (15 files)
/games/quake3/baseq3/lun3dm1.pk3 (27 files)
/games/quake3/baseq3/lost_mines.pk3 (17 files)
/games/quake3/baseq3/lloydmdm2.pk3 (33 files)
/games/quake3/baseq3/lae3dm2.pk3 (25 files)
/games/quake3/baseq3/lae3dm1.pk3 (12 files)
/games/quake3/baseq3/ktsdm1.pk3 (8 files)
/games/quake3/baseq3/klzdeadly.pk3 (18 files)
/games/quake3/baseq3/klhights.pk3 (30 files)
/games/quake3/baseq3/klcurves.pk3 (54 files)
/games/quake3/baseq3/kitdm6.pk3 (55 files)
/games/quake3/baseq3/kitdm5.pk3 (11 files)
/games/quake3/baseq3/kaos.pk3 (7 files)
/games/quake3/baseq3/japanc.pk3 (38 files)
/games/quake3/baseq3/insdm2.pk3 (11 files)
/games/quake3/baseq3/inflammable.pk3 (28 files)
/games/quake3/baseq3/ik3dm1.pk3 (4 files)
/games/quake3/baseq3/gumbase.pk3 (79 files)
/games/quake3/baseq3/god.pk3 (57 files)
/games/quake3/baseq3/gdm3.pk3 (6 files)
/games/quake3/baseq3/fusiondm03.pk3 (60 files)
/games/quake3/baseq3/fusion.pk3 (10 files)
/games/quake3/baseq3/fr3dm1.pk3 (35 files)
/games/quake3/baseq3/fpstourny1.pk3 (43 files)
/games/quake3/baseq3/fognhell.pk3 (3 files)
/games/quake3/baseq3/fogdm1.pk3 (44 files)
/games/quake3/baseq3/fmfdm2.pk3 (38 files)
/games/quake3/baseq3/fil3dm2.pk3 (38 files)
/games/quake3/baseq3/fff.pk3 (20 files)
/games/quake3/baseq3/excq3dm18.pk3 (16 files)
/games/quake3/baseq3/evil1.pk3 (3 files)
/games/quake3/baseq3/eq3dm1.pk3 (7 files)
/games/quake3/baseq3/efdattourney2.pk3 (14 files)
/games/quake3/baseq3/efdatdm3.pk3 (7 files)
/games/quake3/baseq3/dvd3dm1.pk3 (39 files)
/games/quake3/baseq3/dubbilan2.pk3 (27 files)
/games/quake3/baseq3/distonic.pk3 (63 files)
/games/quake3/baseq3/df3dm1.pk3 (40 files)
/games/quake3/baseq3/devdm3.pk3 (27 files)
/games/quake3/baseq3/devdm1.pk3 (14 files)
/games/quake3/baseq3/deckt1.pk3 (16 files)
/games/quake3/baseq3/d3xf1.pk3 (9 files)
/games/quake3/baseq3/d3dm4f.pk3 (8 files)
/games/quake3/baseq3/cvdm.pk3 (9 files)
/games/quake3/baseq3/curvy.pk3 (4 files)
/games/quake3/baseq3/ctdm.pk3 (19 files)
/games/quake3/baseq3/crom7dm1.pk3 (10 files)
/games/quake3/baseq3/chronic.pk3 (260 files)
/games/quake3/baseq3/chaosdungeons.pk3 (71 files)
/games/quake3/baseq3/blasteddm.pk3 (54 files)
/games/quake3/baseq3/black.pk3 (13 files)
/games/quake3/baseq3/bedlam.pk3 (7 files)
/games/quake3/baseq3/basicinstincts.pk3 (7 files)
/games/quake3/baseq3/bal3dm3.pk3 (67 files)
/games/quake3/baseq3/bal3dm2.pk3 (33 files)
/games/quake3/baseq3/bal3dm1.pk3 (15 files)
/games/quake3/baseq3/auh3dm1.pk3 (45 files)
/games/quake3/baseq3/atomic.pk3 (6 files)
/games/quake3/baseq3/annoyance.pk3 (13 files)
/games/quake3/baseq3/amfq3dm2.pk3 (8 files)
/games/quake3/baseq3/alkdm08.pk3 (39 files)
/games/quake3/baseq3/alkdm03.pk3 (14 files)
/games/quake3/baseq3/addict.pk3 (15 files)
/games/quake3/baseq3
./quake3.x86/baseq3
----------------------
6901 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
------- Input Initialization -------
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Initializing OpenGL display
...setting mode 3: 640 480
Using XFree86-VidModeExtension Version 2.2
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 640x480
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: GeForce4 Ti 4600/AGP/SSE/3DNOW!
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
XF86 Gamma extension initialized
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 Ti 4600/AGP/SSE/3DNOW!
GL_VERSION: 1.4.0 NVIDIA 41.91
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/via_arena.shader'
...loading 'scripts/time2fly.shader'
...loading 'scripts/pqlogo.shader'
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
...loading 'scripts/nvidia.shader'
...loading 'scripts/meat_lights.shader'
...loading 'scripts/meat_objects.shader'
...loading 'scripts/meat_pads.shader'
...loading 'scripts/meat_sfx.shader'
...loading 'scripts/meat_sky.shader'
...loading 'scripts/meat_stylized.shader'
...loading 'scripts/meat_tags.shader'
...loading 'scripts/maxx.shader'
...loading 'scripts/jvx1.shader'
...loading 'scripts/custom.shader'
...loading 'scripts/spiike.shader'
...loading 'scripts/sq3_dm02_sky.shader'
...loading 'scripts/s20dm4.shader'
...loading 'scripts/rfwq3dm1.shader'
...loading 'scripts/qfraggel2.shader'
...loading 'scripts/tdf.shader'
...loading 'scripts/glass.shader'
...loading 'scripts/q3mexx1.shader'
...loading 'scripts/orbplat.shader'
...loading 'scripts/nateleaf.shader'
...loading 'scripts/web.shader'
...loading 'scripts/nateshad.shader'
...loading 'scripts/mu_slash.shader'
...loading 'scripts/evil6_floors.shader'
...loading 'scripts/charon_dm4.shader'
...loading 'scripts/badmojo_desert_skybox.shader'
...loading 'scripts/desert.shader'
...loading 'scripts/aesculpt.shader'
...loading 'scripts/aearena.shader'
...loading 'scripts/lun3dm1.shader'
...loading 'scripts/lh_lm.shader'
...loading 'scripts/lloydmdm2.shader'
...loading 'scripts/lae3dm2.shader'
...loading 'scripts/lae3dm1.shader'
...loading 'scripts/ktsdm1.shader'
...loading 'scripts/fennk.shader'
...loading 'scripts/lignennk.shader'
...loading 'scripts/mettex.shader'
...loading 'scripts/picnnk.shader'
...loading 'scripts/telepnnk.shader'
...loading 'scripts/kleskocurves.shader'
...loading 'scripts/utah.shader'
...loading 'scripts/willow2.shader'
...loading 'scripts/kilt_texpack02.shader'
...loading 'scripts/kitportal.shader'
...loading 'scripts/khaooohs.shader'
...loading 'scripts/g1zm0.shader'
...loading 'scripts/topclouds.shader'
...loading 'scripts/inflammable.shader'
...loading 'scripts/ik.shader'
...loading 'scripts/gumsky2.shader'
...loading 'scripts/gumgrass.shader'
...loading 'scripts/gumtree.shader'
...loading 'scripts/spookbase.shader'
...loading 'scripts/mdmaglow.shader'
...loading 'scripts/bubble.shader'
...loading 'scripts/gumpads.shader'
...loading 'scripts/gumpads2.shader'
...loading 'scripts/gummo.shader'
...loading 'scripts/fusiondm03_mdl.shader'
...loading 'scripts/fusiondm03.shader'
...loading 'scripts/fr3dm1.shader'
...loading 'scripts/huh.shader'
...loading 'scripts/fps.shader'
...loading 'scripts/fmfdm2.shader'
...loading 'scripts/fil.shader'
...loading 'scripts/fff.shader'
...loading 'scripts/eq3dm1.shader'
...loading 'scripts/kffog.shader'
...loading 'scripts/kfsky.shader'
...loading 'scripts/kfglass.shader'
...loading 'scripts/kfslime.shader'
...loading 'scripts/efdatsky.shader'
...loading 'scripts/driller_ikbase_light.shader'
...loading 'scripts/driller_ikbase_sky.shader'
...loading 'scripts/driller_common.shader'
...loading 'scripts/tuto.shader'
...loading 'scripts/bumptex.shader'
...loading 'scripts/ban2.shader'
...loading 'scripts/ban7.shader'
...loading 'scripts/ban8.shader'
...loading 'scripts/ban1.shader'
...loading 'scripts/concrete12.shader'
...loading 'scripts/concrete14.shader'
...loading 'scripts/distonic.shader'
...loading 'scripts/gr5.shader'
...loading 'scripts/launchbleu.shader'
...loading 'scripts/metbri.shader'
...loading 'scripts/rebordbleu.shader'
...loading 'scripts/telemat.shader'
...loading 'scripts/df3dm1.shader'
...loading 'scripts/devdm3.shader'
...loading 'scripts/decker.shader'
...loading 'scripts/druzli.shader'
...loading 'scripts/ctdm.shader'
...loading 'scripts/chronic_lights.shader'
...loading 'scripts/chronic_metal.shader'
...loading 'scripts/chronic_models.shader'
...loading 'scripts/chronic_sfx.shader'
...loading 'scripts/chronic_signs.shader'
...loading 'scripts/nihiltex.shader'
...loading 'scripts/blasteddm.shader'
...loading 'scripts/black.shader'
...loading 'scripts/bedlam.shader'
...loading 'scripts/bal3meat.shader'
...loading 'scripts/satellite.shader'
...loading 'scripts/bal3corp.shader'
...loading 'scripts/bal3ex.shader'
...loading 'scripts/auhtele31.shader'
...loading 'scripts/auh3dm1.shader'
...loading 'scripts/erlskies.shader'
...loading 'scripts/alkdm08.shader'
...loading 'scripts/alkdm03b.shader'
...loading 'scripts/alkdm03a.shader'
...loading 'scripts/addict.shader'
----- finished R_Init -----
------- sound initialization -------
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0x4d56c000 dma buffer
No background file.
----------------------
Sound memory manager started
Loading vm file vm/ui.qvm.
VM file ui compiled to 594408 bytes of code
ui loaded in 1963008 bytes on the hunk
106 arenas parsed
2 arenas ignored to make count divisible by 4
49 bots parsed
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: omega.mccomputing.com
Alias: omega
IP: 192.168.0.1
Started tty console (use +set ttycon 0 to disable)
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Shutdown tty console
Here's my XF86Config-4 File:
# **********************************************************************
# Refer to the XF86Config man page for details about the format of
# this file.
# **********************************************************************
Section "Files"
# Multiple FontPath entries are allowed (they are concatenated together)
# By default, Mandrake 6.0 and later now use a font server independent of
# the X server to render fonts.
FontPath "unix/:-1"
EndSection
Section "ServerFlags"
#DontZap # disable (server abort)
AllowMouseOpenFail # allows the server to start up even if the mouse doesn't work
#DontZoom # disable / (resolution switching)
EndSection
Section "Module"
Load "dbe" # Double-Buffering Extension
Load "v4l" # Video for Linux
Load "extmod"
Load "type1"
Load "freetype"
Load "/usr/X11R6/lib/modules/extensions/libglx.so"
EndSection
Section "InputDevice"
Identifier "Keyboard1"
Driver "Keyboard"
Option "XkbModel" "pc105"
Option "XkbLayout" "us"
Option "XkbCompat" ""
Option "XkbOptions" ""
EndSection
Section "InputDevice"
Identifier "Mouse1"
Driver "mouse"
Option "Protocol" "ExplorerPS/2"
Option "Device" "/dev/usbmouse"
# Options "Buttons" "7"
Option "ZAxisMapping" "6 7"
EndSection
Section "Monitor"
Identifier "monitor1"
VendorName "Generic"
ModelName "1600x1200 @ 70 Hz"
HorizSync 31.5-88.0
VertRefresh 50-90
# Sony Vaio C1(X,XS,VE,VN)?
# 1024x480 @ 85.6 Hz, 48 kHz hsync
ModeLine "1024x480" 65.00 1024 1032 1176 1344 480 488 494 563 -hsync -vsync
# TV fullscreen mode or DVD fullscreen output.
# 768x576 @ 79 Hz, 50 kHz hsync
ModeLine "768x576" 50.00 768 832 846 1000 576 590 595 630
# 768x576 @ 100 Hz, 61.6 kHz hsync
ModeLine "768x576" 63.07 768 800 960 1024 576 578 590 616
EndSection
Section "Device"
Identifier "device1"
VendorName "NVidia"
BoardName "NVIDIA GeForce4 (generic)"
Driver "nvidia"
Option "DPMS"
EndSection
Section "Screen"
Identifier "screen1"
Device "device1"
Monitor "monitor1"
DefaultColorDepth 24
Subsection "Display"
Depth 8
Modes "1600x1200" "1400x1050" "1280x1024" "1280x960" "1152x864" "1024x768" "800x600" "640x480"
EndSubsection
Subsection "Display"
Depth 15
Modes "1600x1200" "1400x1050" "1280x1024" "1280x960" "1152x864" "1024x768" "800x600" "640x480"
EndSubsection
Subsection "Display"
Depth 16
Modes "1600x1200" "1400x1050" "1280x1024" "1280x960" "1152x864" "1024x768" "800x600" "640x480"
EndSubsection
Subsection "Display"
Depth 24
Modes "1600x1200" "1400x1050" "1280x1024" "1280x960" "1152x864" "1024x768" "800x600" "640x480"
EndSubsection
EndSection
Section "ServerLayout"
Identifier "layout1"
InputDevice "Keyboard1" "CoreKeyboard"
InputDevice "Mouse1" "CorePointer"
Screen "screen1"
EndSection
I installed UT2k3, and it works fine.
Can someone help me?
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Responses to this topic
Well it appears your issue is in your last 'input device' section. Shows it's trying to load for a PS/2 mouse instead of your USB mouse. As to the acctual know how to fix that type of an issue I wouldn't know. May be see if you can hunt down some config files and change them to point to USB. Any one else know where this can be changed/fixed!?
To start with to get any kind off mouse to work properly in quake 3 under mandrake 9.1 your going to need point release 1.32 b
This is not the one on the idsoftware webpage. this is a version "b"which came out a few days after the normal version due to sum conflict with newer xfree86 versions.
This is not the one on the idsoftware webpage. this is a version "b"which came out a few days after the normal version due to sum conflict with newer xfree86 versions.