Bug in RH8, or Unreal Tournament 2003?
I was installing RH8 on my main system, and when I got to installing UT2003 I ran into something unusual. The system would scan *every* drive and try to mount all of them while copying files during the installation process.
I was installing RH8 on my main system, and when I got to installing UT2003 I ran into something unusual. The system would scan *every* drive and try to mount all of them while copying files during the installation process. Now, I never noticed this on my other system as it only has a harddrive and a CD-ROM, but this system has a CD-RW (with UT2K3 CD1 in it), a DVD-ROM, a floppy drive, and a SanDisk Flash card reader. While trying to scan all of these drives, the installation was running ridiculously slow, so in order to alleviate it I just put media into all of the drives, and the install ran at normal speed (pretty fast). Any idea as to why this would happen?
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