XQF enemy-territory master server
Has anyone managed to configure xqf(qstat) so that enemy-territory master servers show up? the master server Quote: etmaster. idsoftware. com.
Has anyone managed to configure xqf(qstat) so that enemy-territory master servers show up?
the master server
Quote: etmaster.idsoftware.com
the master server
Quote: etmaster.idsoftware.com
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Quote:Has anyone managed to configure xqf(qstat) so that enemy-territory master servers show up?
the master server Quote: etmaster.idsoftware.com
Not yet. I am having enough probs right now trying to get ET through the firewall with the given ports that the MOD uses. I still have to disable the firewall.
I am not sure if there is actually any support for the MOD yet. See the following URL;
http://www.linuxgames.com/xqf/
the master server Quote: etmaster.idsoftware.com
Not yet. I am having enough probs right now trying to get ET through the firewall with the given ports that the MOD uses. I still have to disable the firewall.
I am not sure if there is actually any support for the MOD yet. See the following URL;
http://www.linuxgames.com/xqf/
Quote:
I guess et is just to new, figured it may have been similar to rtcw with some small protocol difference.
I've got it going easy really! Just as i thought.
What is the protocol? Well quake3 pointrelease 1.32 is protocol 68. 1.31 was 67.
how do I find out enemy territory's?
Easy record a demo and see what it calls it !
/record
demo0000.dm_82
/stoprecord
protocol 82!!!!
So in XQF you just put this in:-
game > options > master protocol version > 82
the master server is:-
etmaster.idsoftware.com
I guess et is just to new, figured it may have been similar to rtcw with some small protocol difference.
I've got it going easy really! Just as i thought.
What is the protocol? Well quake3 pointrelease 1.32 is protocol 68. 1.31 was 67.
how do I find out enemy territory's?
Easy record a demo and see what it calls it !
/record
demo0000.dm_82
/stoprecord
protocol 82!!!!
So in XQF you just put this in:-
game > options > master protocol version > 82
the master server is:-
etmaster.idsoftware.com
Quote:Quote:
I guess et is just to new, figured it may have been similar to rtcw with some small protocol difference.
I've got it going easy really! Just as i thought.
What is the protocol? Well quake3 pointrelease 1.32 is protocol 68. 1.31 was 67.
how do I find out enemy territory's?
Easy record a demo and see what it calls it !
/record
demo0000.dm_82
/stoprecord
protocol 82!!!!
So in XQF you just put this in:-
game > options > master protocol version > 82
the master server is:-
etmaster.idsoftware.com
Cewl. I am still working on the Bittorrent thing. Great little idea, but not as easy to setup for server side use.
I guess et is just to new, figured it may have been similar to rtcw with some small protocol difference.
I've got it going easy really! Just as i thought.
What is the protocol? Well quake3 pointrelease 1.32 is protocol 68. 1.31 was 67.
how do I find out enemy territory's?
Easy record a demo and see what it calls it !
/record
demo0000.dm_82
/stoprecord
protocol 82!!!!
So in XQF you just put this in:-
game > options > master protocol version > 82
the master server is:-
etmaster.idsoftware.com
Cewl. I am still working on the Bittorrent thing. Great little idea, but not as easy to setup for server side use.
Quote:
So in XQF you just put this in:-
game > options > master protocol version > 82
the master server is:-
etmaster.idsoftware.com
thanks boss!
So in XQF you just put this in:-
game > options > master protocol version > 82
the master server is:-
etmaster.idsoftware.com
thanks boss!