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The Wine development release 4.0-rc1 is now available



This is the first release candidate for the upcoming Wine 4.0. It
marks the beginning of the code freeze period. There have been many
last minute changes, so please give this release a good testing to
help us make 4.0 as good as possible.

What's new in this release (see below for details):
- Preloader implemented on mac OS.
- Mouse cursor support on Android.
- Updates to the timezone database.
- Vulkan support updated to the latest spec.
- Stream I/O support in WebServices.
- Better palette support in WindowsCodecs.
- Synchronization objects support for kernel drivers.
- Various bug fixes.

The source is available from the following locations:

https://dl.winehq.org/wine/source/4.0/wine-4.0-rc1.tar.xz
http://mirrors.ibiblio.org/wine/source/4.0/wine-4.0-rc1.tar.xz

Binary packages for various distributions will be available from:

https://www.winehq.org/download

You will find documentation on https://www.winehq.org/documentation

You can also get the current source directly from the git
repository. Check https://www.winehq.org/git for details.

Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.

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Bugs fixed in 4.0-rc1 (total 43):

5402 Multiple MFC-based apps crash during non-modal child dialog control creation with active window being zero (Canon PhotoStitch 3.1.13, Flexible Renamer v8.4)
16845 Radio buttons not being checked on focus
23750 SpongeBob SquarePants: Diner Dash 2 - mouse has pink background
28810 d3dx9_36/tests/mesh.ok: D3DXLoadMeshTest fails under valgrind
29183 Heavy corruption when rendering edit control with WM_PRINTCLIENT and possibly invalid HDC
33117 Can't load Bach41.ttf with CreateFontIndirect
35367 Multiple applications crash due to Wine ole32 code not taking implicit MTA into account (Cyberlink Powerdirector 8, PDFXChange Editor 5.5)
37863 Halo only works using Nvidia graphics
38228 Wildstar game failed to download : `winhttp:session_set_option 0` and `wine client error:41b: pipe: Too many open files`
40031 Singularity: In Steam the game is still running after quit
40880 Commandos 3: Destination Berlin demo has sound issues
40971 Zombie Army Trilogy crashes before the menu
41404 WPS Office 10.1.0.5775 unhandled exception on installation
41488 ProfitChart RT crashes at startup
42010 ReactOS Calc does not show dots in radio buttons.
42255 Xenia emulator needs ntdll.dll.RtlAddGrowableFunctionTable implementation
42474 Multiple applications crash on unimplemented function api-ms-win-core-path-l1-1-0.dll.PathCchCombineEx (Python 3.6, AutoFlashGUI, RenderDoc)
42582 Murdered: Soul Suspect has messed up rendering
43584 Hitman: Absolution needs dxgi_output_GetGammaControlCapabilities
43745 Graywalkers Purgatory demo has wrong models rendering
43889 Gradient is inverted when using gdiplus
44015 Steam - fails to load UI since Wine 2.20 (due to dwrite commit)
44177 Guitar Pro 5: Long freezes during draw process of dashed lines (P.M. or let ring markers)
44588 Many kernel drivers need support for kernel synchronization objects (event, semaphore, mutex) (BattleEye's 'bedaisy.sys', Franson VSerial service 'bizvserialnt.sys')
44897 Multiple applications using Crashpad/Chromium/CEF in Win7+ mode crash on unimplemented function ntdll.RtlGetUnloadEventTraceEx (Steam client)
44999 Python 3.6.5 crashes due to unimplemented function api-ms-win-core-path-l1-1-0.dll.PathCchCanonicalizeEx.
45431 Multiple D3D11 games deadlock in IDXGISwapChain::ResizeTarget while trying to resize window (Crash Bandicoot N. Sane Trilogy, Dragon Age: Inquisition)
45453 Guild Wars 2: Launcher crashes with assertion "jobThreads && (jobThreads