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Wine Staging 4.16 based on the 4.16 development version of Wine has been released



Wine Staging is the testing area of winehq.org. It contains bug fixes and features, which have not been integrated into the development branch yet. The idea of Wine Staging is to provide experimental features faster to end users and to give developers the possibility to discuss and improve their patches before they are integrated into the main branch. More information about Wine Staging can also be found on our website wine-staging.com.

Change log:
- Rebase against Wine 4.16
- ntdll-Interrupt-0x2e: Fully handle interrupt 0x2e on the signal stack.
- ntdll-Signal_Handler: Restore accidentally deleted hunk.
- Updated wined3d-zero-inf-shaders patchset
- Update mfplat-MFGetConfigurationDWORD patchset
- Updated directmanipulation-new-dll patchset
- Added mfplat-MFGetConfigurationDWORD patchset
- Added wined3d-zero-inf-shaders patchset
- Remove setupapi-Display_Device patchset
- Added macos-compile patchset
  Wine Staging 4.16 released