Philip Rebohle has announced a new version of DXVK, a Vulkan-based translation layer for Direct3D which allows running 3D applications on Linux using Wine.
DXVK Version 1.10.3
This is a minor maintenance release for an upcoming Proton release. New Vulkan extensions are not yet required.
Bug fixes and Improvements
- Added support for shared fences (PR #2608). This is needed for videos in Halo Infinite to work, alongside corresponding wine and vkd3d-proton patches.
- Fixed a regression introduced in 1.10.2 that would cause rendering issues in various D3D11 games, including Prey, Bioshock Infinite ( #2757), and some others.
- Need For Speed 3: Fixed Modern Patch not working ( #1699).
- Ninja Blade: Fixed alpha test issues ( #2745).
- Stray: Enabled d3d11.ignoreGraphicsBarriers option to work around some GPU-bound performance issues.
- Ys Origin: Work around stutter with the game's built-in FPS limiter ( #2750, PR #2754).