Thomas Crider has released a new version of GE-Proton with fixes for Uncharted: Legacy of Thieves, Persona 5 Royal, Overwatch 2, and updated components. GE-Proton is a fork of the Wine based Proton compatibility tool for Steam Play.
GE-Proton7-38 Released
This is my build of Proton with the most recent bleeding-edge Proton Experimental WINE.
Things it contains that Valve's Proton does not:
- DXVK patched with Async, which can be toggled with DXVK_ASYNC=1
- Additional media foundation patches for better video playback support
- AMD FSR patches added directly to fullscreen hack that can be toggled with WINE_FULLSCREEN_FSR=1
- FSR Fake resolution patch details here
- Nvidia CUDA support for PhysX and NVAPI
- Raw input mouse support
- 'protonfixes' system -- this is an automated system that applies per-game fixes (such as winetricks, envvars, EAC workarounds, overrides, etc).
- Various upstream WINE patches backported
- Various wine-staging patches applied as they become needed
New in GE-Proton7-38:
- Added protonfix to allow Uncharted: Legacy of Thieves collection to launch on systems with more than 16 cpu cores
- Added tll.exe amd_ags_x64 override to allow Uncharted: Legacy of Thieves - The Lost Legacy to run
- Added save file fix for Persona 5 Royal (https://gitlab.winehq.org/wine/wine/-/merge_requests/1145)
- Added overwatch 2 shader compilation patch (https://gitlab.winehq.org/wine/wine/-/merge_requests/1152) -- please note this is only added as it may help other games. proton-ge is not meant for non-steam games, for non-steam games use wine-ge: github.com/gloriouseggroll/wine-ge-custom
- Removed no longer needed shatterline protonfix
- Upstream NVAPI/DLSS list of enabled games updated (https://github.com/GloriousEggroll/proton-ge-custom/blob/df646c0db71a0548b1a8dd501dbd9821cde8ab88/proton#L1232)
- DXVK updated to latest git
- VKD3D updated to latest git
- wine updated to latest bleeding edge
- wine-staging rebased