Thomas Crider has released another new version of GE-Proton to address a regression in vkd3d-proton. GE-Proton is a fork of the Wine based Proton compatibility tool for Steam Play.
GE-Proton7-40 Released
This is my build of Proton with the most recent bleeding-edge Proton Experimental WINE.
Things it contains that Valve's Proton does not:
- DXVK patched with Async, which can be toggled with DXVK_ASYNC=1
- Additional media foundation patches for better video playback support
- AMD FSR patches added directly to fullscreen hack that can be toggled with WINE_FULLSCREEN_FSR=1
- FSR Fake resolution patch details here
- Nvidia CUDA support for PhysX and NVAPI
- Raw input mouse support
- 'protonfixes' system -- this is an automated system that applies per-game fixes (such as winetricks, envvars, EAC workarounds, overrides, etc).
- Various upstream WINE patches backported
- Various wine-staging patches applied as they become needed
New in GE-Proton7-40:
- fixes regression in vkd3d-proton which allows Gears 5 to run again. Still uses EAC workaround, still single-player only. (thanks Rhedox/K0bin!)
HansKristian-Work/vkd3d-proton#1281
HansKristian-Work/vkd3d-proton#1284Installation introductions
Download GE-Proton7-40 from Github