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Thomas Crider has released another new version of GE-Proton to address a regression in vkd3d-proton. GE-Proton is a fork of the Wine based Proton compatibility tool for Steam Play.



GE-Proton7-40 Released

This is my build of Proton with the most recent bleeding-edge Proton Experimental WINE.

Things it contains that Valve's Proton does not:
  • DXVK patched with Async, which can be toggled with DXVK_ASYNC=1
  • Additional media foundation patches for better video playback support
  • AMD FSR patches added directly to fullscreen hack that can be toggled with WINE_FULLSCREEN_FSR=1
  • FSR Fake resolution patch details here
  • Nvidia CUDA support for PhysX and NVAPI
  • Raw input mouse support
  • 'protonfixes' system -- this is an automated system that applies per-game fixes (such as winetricks, envvars, EAC workarounds, overrides, etc).
  • Various upstream WINE patches backported
  • Various wine-staging patches applied as they become needed

New in GE-Proton7-40:

  • fixes regression in vkd3d-proton which allows Gears 5 to run again. Still uses EAC workaround, still single-player only. (thanks Rhedox/K0bin!)
    HansKristian-Work/vkd3d-proton#1281
    HansKristian-Work/vkd3d-proton#1284

Gnome_shell_screenshot_vwcru1

Installation introductions
Download GE-Proton7-40 from Github