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Both Godot 4.1.4 RC 2 and 4.2.2 RC 2 are now available. The Godot Engine is a free, all-in-one, cross-platform game engine that makes it easy for you to create 2D and 3D games.



Release candidates: Godot 4.1.4 RC 2 & 4.2.2 RC 2

Many core team members are heading to the Game Developers Conference next week (see our  past announcement, and the  line-up of games we’ll be showcasing), and preparing for this event in parallel to working on the upcoming Godot 4.3 release has kept us really busy!

So maintenance releases for 4.1 and 4.2 users fell through the cracks temporarily, but we’re getting back on track with a new set of release candidates for both 4.1.4 and 4.2.2.

Since the previous  RC 1 snapshots, we’ve merged a lot of additional important bug fixes, which warrant a good amount of testing. So please give it a try on your projects, and let us know if you run into any problem!

Maintenance releases are expected to be safe for an upgrade, but we recommend to always make backups, or use a version control system such as Git, to preserve your projects in a case of corruption or data loss.

Jump to the Downloads section, and give the new releases a spin right now, or continue reading to learn more about improvements. You can also try the Web editor ( 4.1.4 RC 2 4.2.2 RC 2) or the Android editor for this release. If you are interested in the latter, please request to join  our testing group to get access to pre-release builds.

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Release candidates: Godot 4.1.4 RC 2 & 4.2.2 RC 2