Dev snapshot: Godot 4.2 beta 2
We entered the beta phase for Godot 4.2 last week, with 4.2 beta 1. If you missed that release, have a look at the release notes for an overview of the key changes in Godot 4.2.
Since that first beta release, we fixed a number of bugs reported by the community, so we’re now publishing a second beta snapshot to validate those improvements, and iterate closer to the release candidate stage.
Jump to the Downloads section, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also try the Web editor or the Android editor for this release. If you are interested in the latter, please request to join our testing group to get access to pre-release builds.
The second beta version of Godot 4.2 is now available for testing. The Godot Engine is a free, all-in-one, cross-platform game engine that makes it easy for you to create 2D and 3D games.