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The second release candidate for Godot 4.3 is now available for testing.  The Godot Engine is a free, all-in-one, cross-platform game engine that makes it easy for you to create 2D and 3D games.



Release candidate: Godot 4.3 RC 2

We entered the  Release Candidate stage in the Godot 4.3 development cycle a week ago with  4.3 RC 1, which means that all features are in place, the most critical regressions have been tackled, and we’re confident that it’s now ready for general use in the vast majority of cases.

A lot of users have been testing the RC 1 snapshot, reporting issues, many of which could be fixed. In the meantime, we’ve kept working on a few known bugs which we were still hoping to resolve for 4.3 - and by now most have been fixed!

Godot is a big piece of software and it’s hard for contributors and even unit tests to validate all areas of the engine when developing new features or bug fixes. So we rely on extensive testing from the community to find engine issues while testing dev, beta, and RC snapshots in your projects, and reporting them so that we can fix them prior to tagging the 4.3-stable release.

Please, consider  supporting the project financially, if you are able. Godot is maintained by the efforts of volunteers and a small team of paid contributors. Your donations go towards sponsoring their work and ensuring they can dedicate their undivided attention to the needs of the project.

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Jump to the Downloads section, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also  try the Web editor or the Android editor for this release. If you are interested in the latter, please request to join  our testing group to get access to pre-release builds.

Release candidate: Godot 4.3 RC 2