A new version of Legendary has been released. Legendary is an open-source game launcher that can download and install games from the Epic Games platform on Linux and Windows.
Legendary 0.20.18 - Entanglement (EGL Sync Hotfix)
This is a quick hotfix to fix syncing with EGL version 13.0.6 or newer. Currently it will work but show a warning, a future version will fix this properly.
Bug fixes and improvements
- Skip over unknown data in file manifest list
- Allow specifying base-url when no saved base urls present
Original 0.20.17 Changelog
CLI Changes
- clean-saves [new]
- Deletes old cloud saves that no longer have their corresponding chunk files present (this can happen if EGL is used as it removes duplicate save data)
- --delete-incomplete to also delete a cloud saves if it's only partially missing
- download-saves/sync-saves
- If a save's data is no longer present, legendary will now suggest to run clean-saves and try again
- info
- Will now show an error if no information is available
- Ensure empty items in JSON output are null instead of an empty object
- install
- If a game managed by a third party store (e.g. Origin) is selected the installation will now abort
Fixes and Improvements
- Several fixes to save game path resolution
- The {AppData} variable will now correctly resolve to %LOCALAPPDATA% rather than %APPDATA%
- On Linux save paths now attempt to resolve case-insensitively to avoid some issues with game metadata specifying all-lowercase paths
- Prevent app name colliding with itself when generating aliases
- When uninstalling, only attempt to delete game files that should be installed based on selected install tags
- Metadata for apps that are no longer available (e.g. refunded, free weekend, after switching accounts) will be deleted from disk
- --csv/--tsv line endings are now explicitly set to \n to prevent issues when piping the output on Windows
Release 0.20.18 - Entanglement (EGL Sync Hotfix) · derrod/legendary