mesa 20.3.3
Hi list,
Along with mesa 21.0.0-rc1, mesa 20.3.3 is now available. Things are slowing down nicely, and no one system has too many fixes this release, just the way I like it when starting a new RC cycle.
Cheers,
Dylan
shortlog
========
Andrii Simiklit (1):
st/mesa: don't affect original st_CompressedTexSubImage parameters
Bas Nieuwenhuizen (3):
radv/winsys: Fix inequality for sparse buffer remapping. radv/winsys: Fix offset in range merging.
radv: Add Android module info to linker script.
Danylo Piliaiev (2):
nir: account for point-coord origin when lowering it
nir: fix missing nir_lower_pntc_ytransform.c in the makefile
Dylan Baker (8):
docs: Add sha256 sum for 20.3.2
.pick_status.json: Update to 9ef2c44ce682b7981bd7a68c65f338f1e33bb001 .pick_status.json: Update to b2d000513e4a9b06d3b073913741dae47a00526e .pick_status.json: Update to 96ceca33c1dd69a1feed13b0e19bfc38e6f7d979 .pick_status.json: Update to d9c8422c4168c7433f68b97065283ebf26631d56 .pick_status.json: Mark 52b6adfbfb51a3b1a54964cbcb2adb0299d1252b as backported
docs: add release notes for 20.3.3
VERSION: bump to 20.3.3
Eric Anholt (4):
gallium/draw: Fix intermittent failure to bind new geometry shaders. gallium/ntt: Fix emitting UBO declarations.
gallium/ntt: Fix leak of the per-instr liveness information. mesa/st: Free the NIR builtins TGSI tokens after passing to the driver.
Erik Faye-Lund (2):
gallium/util: do not perform n^2 stencil blits
zink: dot leak dummy_buffer
Georg Lehmann (2):
vulkan/device-select: fix vkGetInstanceProcAddr self-resolving vulkan/overlay: fix vkGetInstanceProcAddr self-resolving
Ian Romanick (3):
spir-v: Mark floating point comparisons exact
Revert "nir: Replace an odd comparison involving fmin of -b2f" nir/algebraic: Fix broken NaN and -0.0 behavior
Icecream95 (1):
pan/mdg: Fix promoted uniform moves with 64-bit types
James Park (1):
util: Disable memstream for Apple builds
Marek Olšák (2):
st/mesa: don't do glCopyPixels via blit if depth bounds test is enabled
util: add AMD CPU family enums and enable L3 cache pinning on Zen3
Marek Vasut (1):
etnaviv: Fix rework ZSA into a derived state
Pavel Asyutchenko (1):
vulkan/overay: fix violation of VUID-VkDeviceCreateInfo-pNext-00373
Pierre-Eric Pelloux-Prayer (1):
drirc: radeonsi workaround for CS:GO
Rhys Perry (6):
aco: fix incorrect address calculation for load_barycentric_at_sample ac/nir: use llvm.readcyclecounter for LLVM9+
nir/load_store_vectorize: don't ignore subgroup memory barriers aco: fix unreachable() for uniform 8/16-bit nir_op_mov from VGPR radv: add RADV_DEBUG=invariantgeom
radv: set invariantgeom for Shadow of the Tomb Raider
Samuel Pitoiset (4):
nir: fix determining if an addition might overflow for phi sources radv: disable TC-compat HTILE in GENERAL for Detroit: Become Human aco: fix creating the dest vector when 16-bit vertex fetches are splitted
radv/llvm,aco: always split typed vertex buffer loads on GFX6 and GFX10+
nia (1):
util: Avoid pthread_setaffinity_np on NetBSD
git tag: mesa-20.3.3
https://mesa.freedesktop.org/archive/mesa-20.3.3.tar.xz
SHA256: f74e212d4838e982a10c203ffa998817d1855c5cf448ae87b58f96edea61d156 mesa-20.3.3.tar.xz
SHA512: 77735462f4ccbe865d0cf7e9db47c42f8bc2600b9a030dca11066d29e43f73c1 8ca0422e6356129fc14ac1b1018ed752ae4ee45bd31ae706fea58f573a14d346 mesa-20.3.3.tar.xz
PGP: https://mesa.freedesktop.org/archive/mesa-20.3.3.tar.xz.sig
Dylan Baker has announced the release of Mesa 20.3.3.