mesa 21.1.5
Hello everyone,
The fifth bugfix release for the 21.1 branch is now available. The next one is scheduled for two weeks from now, on July 28.
Cheers,
Eric
---
Alyssa Rosenzweig (1):
nir: Fix constant folding for irhadd/urhadd
Bas Nieuwenhuizen (1):
ac/surface: Handle non-retiled displayable DCC correctly for modifiers.
Connor Abbott (1):
ir3: Fix infinite loop in scheduler when splitting
Danylo Piliaiev (1):
glsl: Prohibit implicit conversion of mem parameter in atomicOP functions
Dave Airlie (1):
draw: fix tessellation output vertex size calculation
Eric Engestrom (6):
.pick_status.json: Update to e4f762ac346f31fc1fd201aecdc375348be5075f zink: mark a bunch of zink-piglit-quick_gl tests as flakes .pick_status.json: Update to c704bb630d21e0a30500e9d8f42493ede3cc55ae .pick_status.json: Mark e5d158881b3e12270521d7081b4bba0ac2108d2e as denominated
docs: add release notes for 21.1.5
VERSION: bump for 21.1.5
Heinrich Fink (1):
softpipe: add missing sentinel to debug option array
Jason Ekstrand (1):
iris: Don't leak the surface if uncompressed re-interp fails
Lionel Landwerlin (1):
intel/perf: use the right popcount for 64bits
Marek Olšák (2):
ac/surface/tests: fix the ARM build
radeonsi,radv: fix a late alloc deadlock with <= 6 CUs per SA
Michel Dänzer (3):
Convert most remaining free-form fall-through comments to FALLTHROUGH osmesa: Replace default case FALLTHROUGH annotation by following returnFix up leftover "state_trackers" references to "frontends"
Pierre-Eric Pelloux-Prayer (4):
radeonsi: fix fb_too_small condition
radeonsi/gfx7: always sync pfp/me
ac/surface: don't print stencil info if tex has no stencil radeonsi/driconf: add workaround for SpaceEngine
Qiang Yu (1):
st/mesa: fix size miss match for some check
Rob Clark (2):
freedreno: Consolidate needs_flush and clearing last_fence freedreno/a6xx: Fix framebuffer_barrier crash
Samuel Pitoiset (2):
radv: disable DCC for DOOM 2016 and Wolfenstein II
aco: fix shared_atomic_comp_swap if the second source isn't a VGPR
Thomas H.P. Andersen (3):
nir: return progress from nir_lower_packing
nir/ifind_msb_rev: fix input check
broadcom/compiler: fix add vs. mul
Timothy Arceri (7):
util/tests: initialise key in cache_test
mesa: don't crash on incorrect texture use
i965: don't crash on incorrect texture use
util/driconf: add new ignore_write_to_readonly_var workaround util: add some workarounds for the game Luna Sky
glsl: force_glsl_version to shaders with no defined version util/radeonsi: add radeonsi workaround for Nuclear Throne
Vinson Lee (1):
st/xa: Mark default xa_get_pipe_format case unreachable.
Yevhenii Kolesnikov (1):
intel: fix leaking memory on shader creation
git tag: mesa-21.1.5
https://mesa.freedesktop.org/archive/mesa-21.1.5.tar.xz
SHA256: 022c7293074aeeced2278c872db4fa693147c70f8595b076cf3f1ef81520766d mesa-21.1.5.tar.xz
SHA512: d9e0e1b6a1d717febee2aa67b06620c9a21e061ea7e594be5b4c382db1ed6f 5acf5d13a75a9f2bba9c32621466ebc816708606e16e8b34700d987158fd8f0b7b mesa-21.1.5.tar.xz
PGP: https://mesa.freedesktop.org/archive/mesa-21.1.5.tar.xz.sig
Eric Engestrom has announced the release of Mesa 21.1.5.