Mesa 21.1.6
Hello everyone,
The sixth bugfix release for the 21.1 branch is now available. The next one is scheduled for two weeks from now, on August 11.
Cheers,
Eric
---
Alyssa Rosenzweig (1):
targets/graw-xlib: Add missing dep_x11
Chia-I Wu (2):
egl/surfaceless: try kms_swrast before swrast
meson: allow egl_native_platform to be specified
Connor Abbott (1):
freedreno/computerator: Fix local_size typo
Daniel Schürmann (1):
aco/optimizer: ensure to not erase high bits when propagating packed constants
Daniel Stone (2):
egl/wayland: Error on invalid native window
egl/wayland: Allow EGLSurface to outlive wl_egl_window
Dave Airlie (2):
softpipe/aniso: move DDQ calculation to after scaling. llvmpipe: add support for time elapsed queries.
Eric Engestrom (6):
.pick_status.json: Mark a9c9a9938d6d2ead6f08ccf5256c95801fbc864f as backported
.pick_status.json: Update to 376fb4f55f080929df8ca5a2a975fc88a00eec06 .pick_status.json: Update to 1d6c790f9f6c373e667de955822b1048c7073ba3 .pick_status.json: Update to 73262d4bd4a4637a332264a165c62ce3209d03fb docs: add release notes for 21.1.6
VERSION: bump for 21.1.6
Erik Faye-Lund (3):
zink: remove duplicate format-mapping on little-endian vulkan: do not map zero-sized region of memory
vulkan: allocate host-visible memory for swapchain images
Ian Romanick (1):
nir/gcm: Clear out pass_flags before starting
Jason Ekstrand (2):
iris: Re-emit MEDIA_VFE_STATE for variable group size shaders anv: Handle errors properly in anv_i915_query
Jose Maria Casanova Crespo (1):
v3d/driconf: Expose non-MSAA texture limits for mutter and gnome-shell
Joshua Ashton (1):
lavapipe: Use common Vulkan format helpers
Juan A. Suarez Romero (1):
broadcom/compiler: emit TMU flush before a jump
Karol Herbst (1):
nv50/ir/nir: fix smem size for GL
Marek Olšák (2):
radeonsi: don't expose no-attachment MSAA 16x on all 1 RB chips due to issues
st/mesa: always use PIPE_USAGE_STAGING for GL_MAP_READ_BIT usage
Mauro Rossi (1):
egl/android: include "util/compiler.h" for FALLTHROUGH macro
Mike Blumenkrantz (1):
util/foz: stop crashing on destroy if prepare hasn't been called
Olivier Fourdan (1):
radeonsi: Check aux_context on si_destroy_screen()
Pierre-Eric Pelloux-Prayer (2):
mesa: clear shader_info::is_lowered in prog_to_nir
mesa: fix bindless uniform samplers update
Rhys Perry (1):
aco: don't create v_madmk_f32/v_madak_f32 from v_fma_legacy_f16
Rob Clark (1):
freedreno/ir3: Don't force RTNE if rounding mode is undefined
Samuel Pitoiset (1):
radv: only init the TC-compat ZRANGE metadata for the depth aspect
Timothy Arceri (3):
glsl: replace some C++ code with C
util: add workaround for Full Bore
glsl: relax rule on varying matching for shaders older than 4.20
Vasily Khoruzhick (1):
lima: handle fp16 vertex formats
git tag: mesa-21.1.6
https://mesa.freedesktop.org/archive/mesa-21.1.6.tar.xz
SHA256: b1cb0122f911dfa9fe1f209a7061378c61a1448a280e711511ca72dad9999e37 mesa-21.1.6.tar.xz
SHA512: 5daf389aad4fe7ab3574f6af3aabc62ba8b3034004a0a0853dcc18ef6c8003 d2f2195cc377dc57b30863ae4cf158149e3156247445ca2b11e401700011cb878c mesa-21.1.6.tar.xz
PGP: https://mesa.freedesktop.org/archive/mesa-21.1.6.tar.xz.sig
Eric Engestrom has announced the release of Mesa 21.1.6.