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Dylan Baker has announced the third release candidate of Mesa 21.2.0.



Mesa 21.2.0-rc3

Hi all,

Now available is Mesa 21.2.0-rc3. We've got a little bit of everything here, but not too much of anything. Things seem to be settling down a little bit already, and I like that.

Cheers,
Dylan

shortlog
========

Alyssa Rosenzweig (5):
targets/graw-xlib: Add missing dep_x11
pan/mdg: Garbage collect silly quirk
asahi: Fix sampler filtering flag
agx: Fix mismatched units in load_ubo
agx: Plug memory leak in register allocator

Chia-I Wu (4):
egl/surfaceless: try kms_swrast before swrast
meson: allow egl_native_platform to be specified
venus: clean up vn_AllocateMemory
venus: suballocate memory in more cases

Dave Airlie (4):
llvmpipe: add support for time elapsed queries.
draw/llvmpipe: multiply polygon offset units by 2
teximage: return correct desktop GL error for compressedteximage crocus/gen4: restrict memcpy mapping to gen5

Dylan Baker (3):
.pick_status.json: Update to b45cddda183230232937387f91d009500b2372c9 .pick_status.json: Update to 49908c602ffd2d84063effa7ddd0ee842be41a89 VERSION: bump for 21.2.0-rc3

Emma Anholt (1):
freedreno: Lock access to msm_pipe for RB object suballocation.
Erico Nunes (1):
lima: avoid crash with negative viewport values

Jason Ekstrand (1):
nir/lower_tex: Rework invalid implicit LOD lowering

Juan A. Suarez Romero (1):
v3dv: assert job-&rt;cmd_buffer is valid

Karol Herbst (1):
nv30: fix emulated vertex index buffers

Lionel Landwerlin (1):
isl: fix mapping of format-&rt;stringname

Mike Blumenkrantz (1):
zink: use array size in spirv bo length calculations

Pierre-Eric Pelloux-Prayer (1):
dlist: don't handle unmerged draws as merged

Rhys Perry (1):
aco: don't create v_madmk_f32/v_madak_f32 from v_fma_legacy_f16
Rob Clark (1):
freedreno/a6xx: Add missing PC_CCU_INVALIDATE_x

Roland Scheidegger (1):
llvmpipe: fix nir dot products (fsum op)

Samuel Pitoiset (1):
radv: allow unused VkSpecializationMapEntries

Timothy Arceri (2):
util: add workaround for Full Bore
glsl: relax rule on varying matching for shaders older than 4.20
Yevhenii Kolesnikov (2):
glsl: Add operator for .length() method on implicitly-sized arrays glsl: Properly handle .length() of an unsized array

git tag: mesa-21.2.0-rc3

https://mesa.freedesktop.org/archive/mesa-21.2.0-rc3.tar.xz
SHA256: 3f3a525bfb245c2ffca615c75b48d61337bd0d8e165f2a423a210647eb6d200a mesa-21.2.0-rc3.tar.xz
SHA512: 2130d741ddf040481d8ad14b07f5663ad45555f4d7a463f2090b0192e8ddcab 89a5f3f04f895062602afe366df708806cd136aecb778d48f16d44c8662f767a9 mesa-21.2.0-rc3.tar.xz
PGP: https://mesa.freedesktop.org/archive/mesa-21.2.0-rc3.tar.xz.sig 

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