mesa 23.3.4
Hello everyone,
The bugfix release 23.3.4 is now available.
If you find any issues, please report them here:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/new
The next bugfix release is due in two weeks, on February 7th.
Cheers,
Eric
Alessandro Astone (1):
zink: Fix resizable BAR detection logic
Boris Brezillon (3):
panvk: Fix tracing
panvk: Fix access to unitialized panvk_pipeline_layout::num_sets field
panfrost: Clamp the render area to the damage region
Daniel Schürmann (1):
aco: give spiller more room to assign spilled SGPRs to VGPRs
Dave Airlie (2):
radv/video: refactor sq start/end code to avoid decode hangs.
radv: don't submit empty command buffers on encoder ring.
David Rosca (1):
radeonsi/vcn: Fix H264 slice header when encoding I frames
Eric Engestrom (9):
docs: add sha256sum for 23.3.3
.pick_status.json: Update to 68f5277887aae1cdc202f45ecd44df2c3c59ba7d
.pick_status.json: Update to 4fe5f06d400a7310ffc280761c27b036aec86646
.pick_status.json: Update to ff84aef116f9d0d13440fd13edf2ac0b69a8c132
.pick_status.json: Update to 6e4bb8253ed36f911a0a45dfecf89c237a8cd362
.pick_status.json: Update to d0a3bac163ca803eda03feb3afea80e516568caf
.pick_status.json: Update to eca4f0f632b1e3e6e24bd12ee5f00522eb7d0fdb
docs: add release notes for 23.3.4
VERSION: bump for 23.3.4
Friedrich Vock (4):
radv/rt: Add workaround to make leaves always active
radv: Fix shader replay allocation condition
nir: Make is_trivial_deref_cast public
nir: Handle casts in nir_opt_copy_prop_vars
Georg Lehmann (1):
aco: stop scheduling at p_logical_end
Hans-Kristian Arntzen (1):
wsi/x11: Add workaround for Detroit Become Human.
Ian Romanick (1):
intel/compiler: Track mue_compaction and mue_header_packing flags in brw_get_compiler_config_value
Jesse Natalie (1):
mesa: Consider mesa format in addition to internal format for mip/cube completeness
Karol Herbst (3):
rusticl/kernel: run opt/lower_memcpy later to fix a crash
nir: rework and fix rotate lowering
rusticl/kernel: check that local size on dispatch doesn't exceed limits
Konstantin Seurer (4):
ac/llvm: Enable helper invocations for quad OPs
lavapipe: Fix DGC vertex buffer handling
lavapipe: Mark vertex elements dirty if the stride changed
lavapipe: Report the correct preprocess buffer size
Lionel Landwerlin (4):
anv: fix disabled Wa_14017076903/18022508906
anv: hide vendor ID for The Finals
anv: fix pipeline executable properties with graphics libraries
anv: implement undocumented tile cache flush requirements
Lucas Stach (1):
etnaviv: disable 64bpp render/sampler formats
Matt Turner (4):
symbols-check: Add _GLOBAL_OFFSET_TABLE_
nir: Fix cast
util: Add DETECT_ARCH_HPPA macro
util/tests: Disable half-float NaN test on hppa/old-mips
Max R (1):
d3d10umd: Fix compilation
Mike Blumenkrantz (5):
lavapipe: fix devenv icd filename
zink: always force flushes when originating from api frontend
zink: ignore tc buffer replacement info
zink: fix buffer rebind early-out check
zink: fix separate shader patch variable location adjustment
Patrick Lerda (1):
glsl/nir: fix gl_nir_cross_validate_outputs_to_inputs() memory leak
Pavel Ondračka (1):
r300: fix reusing of color varying slots for generic ones
Pierre-Eric Pelloux-Prayer (2):
ac/surface: don't oversize surf_size
radeonsi: compute epitch when modifying surf_pitch
Rhys Perry (3):
radv: do nir_shader_gather_info after radv_nir_lower_rt_abi
nir/lower_non_uniform: set non_uniform=false when lowering is not needed
nir/lower_shader_calls: remove CF before nir_opt_if
Samuel Pitoiset (2):
radv: do not issue SQTT marker with DISPATCH_MESH_INDIRECT_MULTI
radv: fix indirect dispatches on the compute queue on GFX7
Sviatoslav Peleshko (1):
nir: Use alu source components count in nir_alu_srcs_negative_equal
Tapani Pälli (4):
anv: check for wa 16013994831 in emit_so_memcpy_end
iris: expand pre-hiz data cache flush to gfx >= 125
anv: expand pre-hiz data cache flush to gfx >= 125
iris: replace constant cache invalidate with hdc flush
Tatsuyuki Ishi (1):
radv: never set DISABLE_WR_CONFIRM for CP DMA clears and copies
Timur Kristóf (1):
radv: Correctly select SDMA support for PRIME blit.
Yiwei Zhang (4):
vulkan/wsi/wayland: fix returns and avoid leaks for failed swapchain
venus: fix pipeline layout lifetime
venus: fix pipeline derivatives
venus: fix to respect the final pipeline layout
Yonggang Luo (1):
compiler/spirv: The spirv shader is binary, should write in binary mode
git tag: mesa-23.3.4
https://mesa.freedesktop.org/archive/mesa-23.3.4.tar.xz
SHA256: df12d765be4650fe532860b18aa18e6da1d0b07d1a21dfdfe04660e6b7bac39a mesa-23.3.4.tar.xz
SHA512: 026c424989a594dd840dc158ca09e0f57e604f0b1bd2a3981110b4b2b5a47c6c d9c7241c7f48957a781e2dd9f9760cc9db79b2fb7c7fe39b64eddb18dcf18412 mesa-23.3.4.tar.xz
PGP: https://mesa.freedesktop.org/archive/mesa-23.3.4.tar.xz.sig
Eric Engestrom has announced the release of the Mesa 23.3.4 bug fix release.