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The Mesa bugfix release 24.2.3 is now available, with the next release coming in two weeks on October 2nd. Change logs address several issues, including lowering VM bind operations, correcting shellcheck failures, encoding both sps and pps in the same buffer, and fixing radeon_enc_code_ue with values exceeding 2^16. Other enhancements include the addition of the megadriver_libdir argument, the inclusion of the va driver in libgallium when building with dri, and the disabling of EFC on VCN 2.2.



mesa 24.2.3

Hello everyone,

The bugfix release 24.2.3 is now available.

If you find any issues, please report them here:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/new

The next bugfix release is due in two weeks, on October 2nd.

Cheers,
Eric

Screenshot_from_2024_07_20_16_51_20


Boris Brezillon (1):
pan/kmod: Don't cap VM bind operations to one

Daniel Stone (1):
ci/alpine: Fix shellcheck errors

Dave Airlie (5):
vl/bitstream: use an int32_t for se encoding.
radv/video: handling encoding both sps and pps in same buffer
radv: Fix radeon_enc_code_ue with values over 2^16
radv/video: fix encode reference slot counting
radv/video/enc: report pps overrides in feedback for h265

David Heidelberg (3):
nir_lower_mem_access_bit_sizes: Assert when 0 components or bits are requested
freedreno/ir3: Use nir_lower_mem_access_bit_sizes instead custom lowering
ci/freedreno: move disabled a530 entries back to main gitlab-ci.yml

David Rosca (4):
meson/megadriver: Add megadriver_libdir argument
targets/va: Build va driver into libgallium when building with dri
targets/vdpau: Build vdpau driver into libgallium when building with dri
radeonsi: Disable EFC on VCN 2.2

Dylan Baker (3):
docs: update sha sums for 24.2.2
iris: Run checks that do not require resources before creating them
anv: if queue is NULL in vm_bind return early

Eric Engestrom (6):
.pick_status.json: Update to 8b272c8d8c419ecb7aee0257563c9489b675f4ef
.pick_status.json: Mark 5632a6e24f9053385e01a6464599ef4ba00e0c98 as denominated
.pick_status.json: Update to 45377dc5c46c4f449307c7efc28a1b66a57cf6aa
.pick_status.json: Update to ad3e6bb06a8e598be2381dfe2f5947f872b76bcd
docs: add release notes for 24.2.3
VERSION: bump for 24.2.3

Georg Lehmann (3):
nir/opt_sink: do not sink load_ubo_vec4 out of loops
nir/opt_sink: do not sink inverse_ballot out of loops
nir/instr_set: fix fp_fast_math

Iván Briano (1):
anv: be consistent about aux usage with modifiers

Jesse Natalie (1):
d3d12: Fix shader selector hash to hash array instead of pointer-to-array

Jordan Justen (1):
intel/dev: Fix warning for max_threads_per_psd when devinfo->verx10 == 120

Jose Maria Casanova Crespo (1):
v3d: v3d_resource Use LINEAR layout for importing with INVALID modifier

Juan A. Suarez Romero (2):
Revert "v3d: never replace a mapped bo"
v3d: do not rebind a sampler view already rebound

Karol Herbst (1):
rusticl: do not use CL vector types in bindings and code

Kenneth Graunke (1):
intel/brw: Use NUM_BRW_OPCODES in can_omit_write() check

Konstantin Seurer (4):
gallium,st/mesa: Add and set pipe_image_view::is_2d_view_of_3d
lavapipe: Implement VK_EXT_image_2d_view_of_3d with sparse textures
lavapipe: Do not adjust imageGranularity for different block sizes
radv: Work around broken terrain in Warhammer III

Lionel Landwerlin (3):
anv: selectively disable binding table usage on Gfx20
brw: use a builder of the size of the physical register for uniforms
brw: fix vecN rebuilds

Lucas Stach (1):
etnaviv: emit all PA shader attributes

Mary Guillemard (1):
panvk: Ensure to clear dirty dynamic state in panvk_cmd_draw

Mike Blumenkrantz (2):
zink: delete erroneous kopper assert
zink: fix sparse bo deallocation

Mohamed Ahmed (1):
nvk: Use stride in the explicit modifier case for linear images

Rhys Perry (3):
nir/opt_if: fix fighting between split_alu_of_phi and peel_initial_break
nir/opt_loop: skip peeling if the break is non-trivial
nir/opt_loop: skip peeling if the loop ends with any kind of jump

Rob Clark (1):
freedreno/drm: Fix ring_heap flags

Rohan Garg (1):
intel/compiler: use the correct cache enum for loads and stores

Samuel Pitoiset (6):
radv: fix allocating sparse descriptor buffers in the 32-bit addr space
radv: disable shaders linking with ESO when nextStage of VS/TES isn't present
radv/rt: skip shaders cache for pipelines created with the capture/replay flag
radv: fix lowering the view index to an input varying for FS
radv,aco: fix legacy vertex attributes when offset >= stride on GFX6-7
radv: fix lowering VS inputs when offset >= stride on GFX6-7

Sviatoslav Peleshko (2):
brw: Fix mov cmod propagation when there's int signedness mismatch
mesa: Reset vbo attributes after flushing them to Current in glPopAttrib

Tapani Pälli (1):
iris: fix issues with memory object updates via glBufferSubData

llyyr (1):
vulkan/wsi/wayland: fix suboptimal flag being ignored with explicit sync

git tag: mesa-24.2.3

https://mesa.freedesktop.org/archive/mesa-24.2.3.tar.xz
SHA256: 4ea18b1155a4544a09f7361848974768f6f73c19d88f63de2ec650be313b2d0c mesa-24.2.3.tar.xz
SHA512: 7a1ace23568d1907b778a2859f97c8988a414ba74e02e1fb5af6f95f768e1b1a2 dfdaf412b0d655678ed915d28273953fd1236ebcd87553a1880f1a7f3ea4d44 mesa-24.2.3.tar.xz
PGP: https://mesa.freedesktop.org/archive/mesa-24.2.3.tar.xz.sig