The NVIDIA Linux x64 Beta Display Driver 565.57.01 for Linux 64-bit has been released, incorporating various bug fixes and enhancements. These tasks include fixing a bug that causes suspend/resume failures when using the NVreg_PreserveVideoMemoryAllocations option, turning on GLX_EXT_buffer_age on Xwayland again, adding support for mmap of exported DMA-BUF objects, reducing stuttering during OpenGL syncing, and fixing problems with resources running out.
Linux x64 (AMD64/EM64T) Display Driver 565.57.01 | Linux 64-bit
Release Highlights
- Fixed a bug that could cause suspend/resume to fail when using the NVreg_PreserveVideoMemoryAllocations option: https://github.com/NVIDIA/open-gpu-kernel-modules/issues/472
- Fixed a bug that caused the cursor image to be truncated on Gamescope: https://github.com/ValveSoftware/gamescope/issues/1099
- Re-enabled GLX_EXT_buffer_age on Xwayland. This extension had been previously disabled on Xwayland due to a bug which is now fixed.
- Added support for mmap of exported DMA-BUF objects.
- Reduced some cases of stutter with OpenGL syncing to vblank while using GSP firmware.
- Fixed a regression that could cause some applications to exit due to resource exhaustion on some GPUs while using GSP firmware.
- Added several new per-plane and per-CRTC vendor-specific properties to nvidia-drm. These properties may be used by Wayland compositors to program the GPU's color pipeline for HDR hardware acceleration.
- Introduced a driver optimization to mitigate the performance loss from the 'd3d9.floatEmulation' option in DXVK.
- Fixed a bug that caused FarCry 5 running through DXVK to display a black screen.
- Updated the framelock settings page of the nvidia-settings control panel to use the GTK3 theme text color rather than defaulting to white for the text color, improving legibility with some themes.
- Fixed some performance regressions that were observed with Vkd3d 2.9.
- Fixed a bug that could cause flickering in some applications when using Unified Back Buffer (UBB).
- Fixed a bug which could cause incorrect and/or washed out colors to be displayed with HDR scanout: https://bugs.kde.org/show_bug.cgi?id=482780
- Implemented support for VK_EXT_depth_clamp_control.
- Fixed a bug which could cause applications using GBM to crash when running with nvidia-drm.modeset=0.
- Fixed a bug that could cause kernel crashes upon attempting KMS operations through DRM when nvidia_drm was loaded with modeset=0.