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Alexandre Julliard has announced a new development release of the Windows compatibility layer Wine with IPHlpApi, NsiProxy, WineDbg and a few other modules converted to PE, more HID joystick work, Kernel parts of GDI moved to Win32u, more work towards Dwarf 3/4 debug support, and various bug fixes.



Wine release 6.19

The Wine development release 6.19 is now available.

What's new in this release (see below for details):
- IPHlpApi, NsiProxy, WineDbg and a few other modules converted to PE.
- More HID joystick work.
- Kernel parts of GDI moved to Win32u.
- More work towards Dwarf 3/4 debug support.
- Various bug fixes.

The source is available from the following locations:

https://dl.winehq.org/wine/source/6.x/wine-6.19.tar.xz
http://mirrors.ibiblio.org/wine/source/6.x/wine-6.19.tar.xz

Binary packages for various distributions will be available from:

https://www.winehq.org/download

You will find documentation on https://www.winehq.org/documentation

You can also get the current source directly from the git
repository. Check https://www.winehq.org/git for details.

Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.

----------------------------------------------------------------

Bugs fixed in 6.19 (total 22):

30760 Open Metronome (WAV version) crashes on exit
32252 Corel Painter 12 EULA next button greyed out no matter what
37167 IEC 61850 v2.02 example client expects 'wine_pcap_findalldevs_ex' to return adapter names in '://\Device\NPF_' format
37208 FreeOrion hangs when starting a quick game
44336 PureBasic x64 IDE crashes when launching online help ("F1" key)
47334 TP-Link PLC utility 2.2 crashes on startup with native 'packet.dll' (part of WinPcap)('wine_pcap_findalldevs' needs to handle empty adapter description)
47505 Levelhead: Fatal error when attempting to access the game's servers when logged in
49344 Implement kernelbase.GetModuleFileNameW using ntdll.LdrGetDllFullName
49433 MikuMikuMoving v1275 hangs on startup
50857 Darksiders Warmastered Edition crashes before starting an intro
51199 Mass Effect Legendary missing api-ms-win-core-psapi-l1-1-0 and api-ms-win-core-psapi-ansi-l1-1-0 function forwards
51504 Multiple games crash before gameplay starts/entering main menu (Control Ultimate Edition, A Plague Tale: Innocence)
51774 quartz:mpegsplit triggers an assertion in winegstreamer's src_seek_data()
51778 ws2_32:sock crashes due to a double free
51789 Fatal crash in gdi32 during initialization
51818 Reporting packet length is always 0
51822 Simucube 2 TrueDrive: Doesn't recognize the steering wheel device
51824 TrueDrive, SimHub, Fanaleds,etc.: Non smooth movement tracking with severe skipping/jumping of the steering wheel/controller axis
51828 Simucube 2: All applications using raw HID access to communicate with devices, stopped tracking steering axis movement
51831 TrueDrive: On start shows an alert that the steering wheel is turned around too close to the bump stops, while the wheel is actually aligned on top center
51837 Thronebreaker: The Witcher Tales fails to play intro videos
51838 No splash window while creating prefix

----------------------------------------------------------------

Changes since 6.18:

Alex Henrie (5):
ws2_32: Remove outer preprocessor checks from control message functions.
ws2_32/tests: Use %u and %Iu in test_ipv6_cmsg instead of casting.
ws2_32/tests: Add tests for IPv4 control messages.
ws2_32: Hook up IP_RECVTTL.
ws2_32: Hook up IP_RECVTOS.

Alexandre Julliard (56):
ntdll: Return a cleaner Unix path for z: drive in wine_nt_to_unix_file_name().
ntdll: Add a __wine_unix_spawnvp syscall.
winevdm: Build with msvcrt.
winebrowser: Build with msvcrt.
tools: Add a shared header for common helper functions.
tools: Add helper functions to spawn a command from an strarray.
tools: Add a helper function to create temp files.
tools: Add a few helper functions for file names and extensions.
winedump: Use the shared tools functions.
widl: Use a string array for the filenames list.
winemenubuilder: Abort on memory allocation failures.
winemenubuilder: Use PathMatchSpec() instead of fnmatch().
winemenubuilder: Store the paths of .lnk files as DOS paths.
winemenubuilder: Launch .lnk files directly through the Wine loader.
winemenubuilder: Use Unicode strings to process association entries.
winemenubuilder: Use Unicode strings to write desktop entries.
winemenubuilder: Use DOS path names to create desktop and menu files.
winemenubuilder: Use DOS path names to create icon files.
winemenubuilder: Use DOS path names to create associations.
winemenubuilder: Build with msvcrt.
winemenubuilder: Use wide character string literals.
winedbg: Use winsock for the gdb socket.
winedbg: Avoid using 'long' types.
winedbg: Avoid using the 'long double' type.
winedbg: Build with msvcrt.
configure: Remove no longer needed poll() checks.
tools: Implement a replacement for getopt_long().
widl: Avoid using getopt_long().
wmc: Avoid using getopt_long().
wrc: Avoid using getopt_long().
winebuild: Avoid using getopt_long().
sfnt2fon: Avoid using getopt_long().
make_xftmpl: Avoid using getopt().
server: Avoid using getopt_long().
server: Avoid mkstemps().
libport: Remove the getopt_long() implementation.
libport: Remove the mkstemps() implementation.
libport: Remove the _spawnvp() implementation.
configure: Disable building mountmgr.sys on Windows for now.
tools: Move some portability defines out of port.h.
libport: Remove the obsolete O_LARGEFILE define.
libport: Remove the lstat() implementation.
libport: Remove the readlink() implementation.
libport: Remove the symlink() implementation.
makefiles: Remove libwine_port.
makefiles: Use the STATICLIB variable for static import libraries.
bcrypt: Remove some no longer needed Unix backend functions.
bcrypt: Add a helper macros to load GnuTLS optional functions.
bcrypt: Move public key allocation to the PE side.
bcrypt: Convert the Unix library to the __wine_unix_call() interface.
ntdll: Move some exception definitions to winternl.h.
configure: Remove some no longer needed configure checks.
tools: Avoid using wine/port.h.
server: Avoid using wine/port.h.
configure: Use CROSSLDFLAGS as flags for cross-compiler tests.
makefiles: Only build static libraries that are needed for linking.

Alistair Leslie-Hughes (4):
include: Add SPSTREAMFORMAT enum values.
wininet: Reset context length for http status 304.
include: Add more sapi interfaces.
wininet: Allow up to 4K for response headers.

Arkadiusz Hiler (1):
hidclass.sys: Don't send WM_INPUT_DEVICE_CHANGE for WINEXINPUT devices.

Aurimas Fišeras (1):
po: Update Lithuanian translation.

Brendan Shanks (1):
api-ms-win-core-realtime-l1-1-1: Add stub DLL.

Charles Davis (4):
winegcc: Only add -static-libgcc if -nodefaultlibs weren't given. (Clang).
crypt32: Use the SecItemExport() function.
secur32: Use the SecItemExport() function.
configure: Stop checking for SSLCopyPeerCertificates().

Connor McAdams (18):
include: Define EVENT_OBJECT_INVOKED.
user32/tests: Add missing winevents to test_menu_messages() message sequences.
user32/tests: Fix existing winevents in test_defwinproc() message sequences.
user32/tests: Add missing winevents to test_defwinproc() message sequences.
user32/tests: Add message to fix occasional failure in test_dialog_messages().
oleacc: Add get_accRole implementation for edit client accessible object.
oleacc: Add get_accState function for edit client accessible object.
oleacc: Add get_accName function for edit client accessible object.
oleacc: Add get_accKeyboardShortcut function for edit client accessible object.
oleacc: Add get_accValue function for edit client accessible object.
oleacc: Add put_accValue function for edit client accessible object.
oleacc/tests: Add tests for default edit accessible object.
user32/tests: Store thread ID of thread we're watching for winevents.
user32/tests: Add missing winevents to test_layered_window() message sequences.
user32/tests: Add missing winevents to test_TrackPopupMenu() message sequences.
user32/tests: Add missing winevents to test_TrackPopupMenuEmpty() message sequences.
user32/tests: Add missing winevents to test_DoubleSetCapture() message sequences.
user32/tests: Fix dump_sequence winevent_hook_todo handling.

Daniel Lehman (1):
ntoskrnl.exe: Fix use-after-free when freeing IRP.

Dmitry Timoshkov (1):
vcruntime140_1: Fix compilation with clang.

Eric Pouech (33):
dbghelp/dwarf: Fix a couple of parent/child mismatch.
dbghelp/dwarf: Add support for partial compilation units.
dbghelp/dwarf: Add support for DW_TAG_imported_unit.
dbghelp/dwarf: Pass cuhead to loc_compute_frame.
dbghelp/dwarf: Split dwarf2_virtual_unwind into two functions.
dbghelp/dwarf: Added support for OP_call_frame_cfa.
dbghelp/dwarf: Silence a couple of dwarf DIE's tag in load_one_debug_entry.
dbghelp/dwarf: Downgrade FIXME into WARN for empty range.
dbghelp/dwarf: Add support for local variables with constant values.
dbghelp/dwarf: Fix incorrect WARN.
dbghelp/dwarf: Bump max supported version (by default) up to 4.
include/cvconst.h: Add enumeration for newest SymTag values.
d3dx9: Fix use of D3DXVec2Normalize().
d3dx9/tests: Fix use of D3DXVec2Normalize().
dbghelp: Don't expose SymTagExe or SymTagCompiland's address nor length in SymGetTypeInfo().
dbghelp: Expose compiland's children in SymGetTypeInfo().
dbghelp: Manage parent/child relationship between SymTagExe and SymTagCompiland.
dbghelp: Silence FIXME when requesting SymTagExe lexical parent in SymGetTypeInfo().
dbghelp: Expose SymTagBlock's children in SymGetTypeInfo().
dbghelp: Expose SymTagBlock's address and size in SymGetTypeInfo().
dbghelp: Update SymGetTypeInfo() requests and SymTagEnum to latest dbghelp definitions.
dbghelp: SymTagFunctionArgType's lexical parent is module, not SymTagFunctionType.
dbghelp: Expose no children in SymGetTypeInfo() for some SymTags.
dbghelp: Silence FIXMEs in SymGetTypeInfo().
dbghelp: Return error when requesting SymTagLabel's size in SymGetTypeInfo().
dbghelp: Return SymTagExe when requesting lexical parent of types in SymGetTypeInfo().
dbghelp: Return lexical parent of SymTag(FuncDebugStart|FuncDebugEnd|Label) in SymGetTypeInfo().
dbghelp: Return SymTagExe when requesting lexical parent of SymTagPublicSymbol in SymGetTypeInfo().
dbghelp: Report once FIXME of unsupported requests in SymGetTypeInfo().
dbghelp/dwarf: Correctly compute address of label.
dbghelp: MapDebugInformation and UnmapDebugInformation are not available on 64 bit architectures.
dbghelp: Handle address of labels not included in functions.
dbghelp: Added support for custom symbols.

Floris Renaud (1):
po: Update Dutch translation.

Gabriel Ivăncescu (20):
mshtml: Adjust the IWineHTMLWindowPrivate ids.
mshtml: Implement proper value for WineDOMTokenList.
mshtml: Expose toString() for WineDOMTokenList.
mshtml: Implement HTMLAreaElement's href prop.
mshtml: Implement HTMLStyleSheet's addRule.
gdi32: Create the registry keys recursively, if needed.
mshtml: Add names for each object and use it in the Navigator.
mshtml: Use dispex_to_string when retrieving the value of an object.
mshtml: Use proper compat mode for HTMLDOMAttribute.
mshtml: Cap the compat mode for filters collection to IE8 mode.
mshtml: Implement HTMLElement's toString.
mshtml/tests: Add more tests for builtin objects' toString and names.
mshtml: Implement HTMLWindow's toString properly.
mshtml: Implement HTMLElementCollection's toString.
mshtml: Implement HTMLStyle's toString.
mshtml: Implement HTMLDOMTextNode's toString.
mshtml: Expose window.performance in all modes.
mshtml: Implement HTMLPerformance's toString.
mshtml: Implement HTMLPerformanceNavigation's toString.
mshtml: Implement HTMLPerformanceTiming's toString.

Georg Lehmann (2):
winevulkan: Support aliased constants.
winevulkan: Update to VK spec version 1.2.195.

Gerald Pfeifer (1):
winebus.sys: Fix non-Linux builds.

Gijs Vermeulen (2):
bcrypt: Remove macOS backend.
secur32: Remove macOS backend.

Giovanni Mascellani (3):
winegstreamer/media_source: Emit absolute presentation timestamp.
winegstreamer/media_source: Only seek if it was requested by the caller.
winegstreamer/media_source: Implement paused state.

Hans Leidekker (5):
secur32: Store LSA package and handle in the credential/context handle's dwLower field.
secur32: Don't allocate new handles in the wrapper.
wpcap: Wrap native handles in a structure.
wpcap: Convert pcap_pkthdr structures.
wpcap: Map Unix interfaces to Windows adapters.

Huw D. M. Davies (26):
secur32: Restore the done label.
nsiproxy: Use a pthread_mutex to guard the interface list.
nsiproxy: Use an ascii version of str(n)casecmp() instead of _strnicmp().
nsiproxy: Switch memory allocations to malloc().
nsiproxy: Build with msvcrt.
nsiproxy: Rename private unixlib header to unix_private.h.
nsiproxy: Let the general dispatch function update the irp's status.
nsiproxy: Introduce IOCTL_NSIPROXY_WINE_ICMP_ECHO.
nsiproxy: Actually send the ICMP ECHO request.
nsiproxy: Introduce a unix-side handle returned by icmp_send_echo().
nsiproxy: Pass the listen request off to a separate thread.
nsiproxy: Wait for an icmp reply.
nsiproxy: Parse any received ICMP_ECHO_REPLY.
nsiproxy: Add support for parsing other icmp packets.
nsiproxy: Implement the ability to cancel the listener.
winebus.sys: Convert the product strings to Unicode on the Unix-side.
iphlpapi: Stop using USE_WS_PREFIX.
iphlpapi: Implement IcmpParseReplies().
iphlpapi: Move the Icmp6 stubs to iphlpapi_main.c.
iphlpapi: Implement IcmpSendEcho2Ex() using nsiproxy.
iphlpapi: Build with msvcrt.
iphlpapi: Build with nameless structs and unions.
iphlpapi: Use wide character string literals.
cryptnet/tests: Explicitly set cbSize before each test.
configure: No longer disable iphlpapi in a Windows build.
ntdll: Return a failure if the unix call funcs don't exist.

Ivo Ivanov (4):
hidparse.sys: Preserve the original report_count in parse_new_value_caps.
hidclass.sys: Use the report length when copying report data.
winebus.sys: Fix memory leaks in bus_event_queue functions.
winebus.sys: Fix incorrect length when parsing uevent "HID_NAME=".

Jacek Caban (48):
gdi32: Directly use ntdll in update_font_system_link_info.
gdi32: Directly use ntdll in update_codepage.
gdi32: Directly use ntdll in init_font_options.
gdi32: Directly use ntdll in get_associated_charset_info.
gdi32: Directly use ntdll in load_system_bitmap_fonts and load_file_system_fonts.
gdi32: Directly use ntdll in update_external_font_keys.
gdi32: Directly use ntdll in load_registry_fonts.
gdi32: Read screen DPI config in init_font_options.
gdi32: Move __wine_get_wgl_driver to driver.c.
gdi32: Fix NT prefix handling in update_external_font_keys.
user32: Always initialize graphics_driver in load_desktop_driver.
gdi32: Don't use wide string literals ntgdi functions.
gdi32: Get codepages and OS version directly from PEB.
gdi32: Remove unused argument from CreateDC driver entry point.
gdi32: Use NtGdiOpenDCW for CreateDCW.
gdi32: Don't use WideCharToMultiByte in font.c.
gdi32: Introduce user_callbacks.
gdi32: Avoid using CRT wide char functions in ntgdi functions.
gdi32: Move ntgdi functions to Unix library.
gdi32: Use single get_cptable implementation.
gdi32: Use native memory allocators in Unix library.
gdi32: Use NtAllocateVirtualMemory to alloc DC_ATTR.
gdi32: Use NtAllocateVirtualMemory to allocate GDI_SHARED_MEMORY.
makedep: Use -fno-builtin for CRT DLLs on PE targets.
makedep: Don't use -fno-builtin for importlibs.
gdi32: Use pthread mutex in driver.c.
gdi32: Use pthread mutex instead of gdi_section.
gdi32: Use pthread mutex in font.c.
gdi32: Use pthread mutex in dib driver.
gdi32: Use win32u_wcsicmp instead of RtlCompareUnicodeStrings.
gdi32: Don't use RtlDosPathNameToNtPathName_U in get_unix_file_name.
gdi32: Avoid using RtlOpenCurrentUser.
gdi32: Use local helpers for Unicode conversion in Unix lib.
include: Don't use DECLSPEC_HIDDEN for NTSYSAPI in Unix libs.
ntdll: Introduce ntdll_get_build_dir and ntdll_get_data_dir.
ntdll: Provide some Unicode helpers for Unix libs.
ntdll: Allow Unix libraries to use exception macros.
ntdll: Handle Unix lib exception outside Unix stack.
gdi32: Use __wine_unix_call interface for Unix library.
gdi32: Use __wine_ prefix for Wine ntgdi extensions.
win32u: Move ntgdi implementation from gdi32.
include: Use __builtin_offsetof on Clang.
gdi32: Rename gdidc.c to dc.c.
user32: Link directly to win32u.
gdi32: Don't export Wine extensions.
gdi32: Use DLL forwarding for D3DKMT functions.
win32u: Use syscall interface for brush functions.
vbscript: Use a dedicated opcode for identifier expressions.

Jan Sikorski (8):
wined3d: Record a state reset on the first command list.
wined3d: Initial implementation of queries for deferred contexts.
wined3d: Return error when GetData() is called from a deferred context.
wined3d: Introduce wined3d_view_load_location() helper.
wined3d: Don't pass wined3d_shader to shader_spirv_compile().
wined3d: Use a single allocation for command list data.
wined3d: Set VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT for unordered access images.
wined3d: Implement UAV clears on the Vulkan backend.

Jinoh Kang (1):
user32: Implement WindowFromPhysicalPoint.

Julian Rüger (1):
po: Update German translation.

Lauri Kenttä (1):
po: Update Finnish translation.

Matteo Bruni (5):
d3d10core/tests: Use test contexts in test_stream_output().
wined3d: Get rid of a WARN() in init_format_filter_info().
d3dx9/tests: Clean up GetMatrixPointerArray() tests.
d3dcompiler/tests: Also accept broken HRESULT with d3dcompiler_46.
ntdll: Implement NtYieldExecution() as usleep().

Nikolay Sivov (56):
d3d10/effect: Validate shared object types against the pool.
d3d10/effect: Validate shared constant buffer types against the pool.
d3d10/effect: Implement IsOptimized().
d3d10/effect: Handle D3D10_SVT_UINT when reading float constants.
d3d10/tests: Regenerate state group test effect with newer compiler.
ole32/tests: Systematically check for supported moniker interfaces.
ole32/tests: Add some tests for CommonPrefixWith().
ole32/composite: Implement CommonPrefixWith() without iterators.
ole32/composite: Fix IsEqual() comparison logic.
ole32/composite: Fix argument handling in ComposeWith().
ole32/composite: Reimplement Inverse().
ole32/antimoniker: Fix argument handling in RelativePathTo().
ole32/itemmoniker: Fix argument handling in RelativePathTo().
ole32/pointermoniker: Fix argument handling in RelativePathTo().
ole32/filemoniker: Fix argument handling in Reduce().
ole32/composite: Improve handling of BindToObject() when left side moniker is specified.
ole32/composite: Handle per-component failure in GetDisplayName().
ole32/pointermoniker: Fix argument check in GetDisplayName().
ole32/tests: Add a GetComparisonData() test for composite.
ole32/composite: Cleanup IsRunning() implementation.
ole32/composite: Do not use antimoniker composition in BindToStorage().
ole32/composite: Reimplement Reduce().
ole32/composite: Fix argument handling in component enumerator methods.
ole32/composite: Do not use enumerators and antimoniker composition in RelativePathTo().
ole32/composite: Disable cloning of enumerator instances.
ole32/composite: Cleanup enumerator methods.
ole32: Use public function to get file extension in GetClassFile().
riched20: Remove New() allocation macro.
riched20: Use regular allocation helpers for text services objects.
d3d10/effect: Go through both local and shared buffers when looking for shader resources.
d3d10/effect: Go through both local and shared variables when looking for shader resources.
ole32/tests: Remove unused variable.
d3d10/effect: Fix handling samplers array binding.
d3d10/effect: Set corresponding flag for pooled variables.
d3d10/effect: Remove unused field from pass structure.
d3d10/effect: Reduce duplication in state and shader object release helpers.
d3d10/effect: Use separate enum to describe property container.
d3d10/effect: Make it clear which assignment types are supported in state groups.
d3d10/effect: Remove a bit of a dead code for semantic handling, for anonymous shader variables.
widl: Allow modules without attributes.
widl: Allow [hidden] and [version] on modules.
include: Add some more TOM interfaces.
d3d10/effect: Remove fixme from D3D10CreateEffectFromMemory().
d3d10/effect: Make it clear that buffers are always set one by one.
d3d10/effect: Rename known and used field in type descriptor.
d3d10/effect: Access pool effect structure directly.
d3d10/effect: Extend sampler backing store with a texture field.
d3d10/effect: Handle NULL initializer for SamplerState.Texture field.
ntdll: Double dll name buffer size for relay traces.
d3d10/effect: Use effect variable pointers to store per-pass shader objects.
d3d10/effect: Set shader masks in ComputeStateBlockMask() for passes.
d3d10: Fix up D3D10_DST_* names.
d3d10/effect: Explicitly store rasterizer state variable.
d3d10/effect: Explicitly store depth stencil state variable.
d3d10/effect: Explicitly store blend state variable.
d3d10/effect: Set state block masks for state variables.

Paul Gofman (12):
ntdll: Implement LdrGetDllHandleEx() function.
kernelbase: Sanitize flags in GetModuleHandleExW().
kernelbase: Don't use LdrLockLoaderLock() in GetModuleHandleExW().
kernelbase: Don't use loader lock for loading libraries as data files.
ntdll: Factor out get_vprot_range_size() function.
ntdll: Scan pages only once in get_basic_memory_info().
ntdll: Optimize get_vprot_range_size() for big ranges.
ntdll/tests: Add test for LdrGetDllFullName().
ntdll: Implement LdrGetDllFullName() function.
kernelbase: Use LdrGetDllFullName() in GetModuleFileNameW().
kernelbase: Fix string size variable overflow in GetModuleFileNameW().
wintrust: Cache provider functions in WintrustLoadFunctionPointers().

Piotr Caban (11):
oleacc: Reorganize class specific behaviour handling.
oleacc: Add default client IAccessible::put_accValue implementation.
user32/tests: Print context in window style tests.
user32/tests: Test style returned by GetWindowLong in WM_CREATE.
user32/tests: Don't use the same condition in ok and todo_wine_if.
user32: Simplify CreateWindow condition for setting WS_EX_WINDOWEDGE style.
user32: Add helper for setting WS_EX_WINDOWEDGE flag.
user32: Update exstyle when setting style in SetWindowLong.
user32/tests: Test window style in HCBT_CREATEWND hook.
user32: Fix style passed to HCBT_CREATEWND hook.
user32: Fix window style while CBT_CREATEWND hook is called.

Robert Wilhelm (1):
vbscript: Don't use function return value for call expressions.

Rémi Bernon (124):
dinput: Use a custom HID joystick state instead of DIJOYSTATE2.
dinput: Enumerate all HID joystick objects at once.
dinput: Return proper error status from HID joystick GetObjectInfo.
dinput: Convert DIPH_BYOFFSET filter to use current data format offsets.
dinput: Compute HID joystick object offsets dynamically.
kernelbase: Fix incorrect pseudo console allocation size (GCC 11).
winebus.sys: Move hidraw_device code around.
dinput: Return DIERR_NOTFOUND when DIPROP_RANGE object isn't found.
dinput: Return DIERR_UNSUPPORTED when reading DIPROP_RANGE with DIPH_DEVICE mode.
dinput: Check that DIPROP_RANGE lMin and lMax are ordered.
dinput: Reset the HID joystick state values on DIPROP_RANGE changes.
dinput: Scale HID joystick axis values according to their center point.
dinput: Implement HID joystick DIPROP_(DEADZONE|SATURATION|GRANULARITY).
dinput: Implement HID joystick DIPROP_AUTOCENTER property.
dinput: Remove unusual HID joystick button count FIXMEs.
include: Add HID Physical Interface Device usage page.
include: Add Wine-specific HID PID usages definitions.
include: Add IID_IDirectInputPIDDriver definition.
dinput8/tests: Add a new force-feedback capable HID joystick test.
dinput: Improve filtering of HID device state input report.
dinput: Enumerate HID joystick objects using internal HID caps.
dinput: Enumerate HID joystick DIDFT_OUTPUT objects.
dinput: Enumerate output button objects in their declaration order.
dinput: Simplify object enumeration by removing special cases.
hidclass.sys: Don't leak report queues on device removal.
hidclass.sys: Keep pending IRPs with the report queues.
hidclass.sys: Rename hid_report_queue into hid_queue.
dinput8/tests: Don't try running more tests after a win_skip.
dinput8/tests: Add some HID joystick IDirectInputDevice8_EnumEffects tests.
dinput8/tests: Add the required PID reports to enumerate some effects.
dinput8/tests: Add some HID joystick IDirectInputDevice8_GetEffectInfo tests.
dinput8/tests: Add the required PID reports to acquire the device.
dinput8/tests: Add some HID joystick IDirectInputDevice8_Escape tests.
dinput8/tests: Add some HID joystick IDirectInputDevice8_GetForceFeedbackState tests.
dinput8/tests: Add some HID joystick IDirectInputDevice8_SendForceFeedbackCommand tests.
dinput8/tests: Add some HID joystick IDirectInputDevice8_SendDeviceData tests.
dinput8/tests: Add the required PID reports to create effects.
dinput8/tests: Add some HID joystick IDirectInputDevice8_CreateEffect tests.
dinput: Fix HID joystick DIDFT_POV enumeration.
dinput: Stub hid_joystick force feedback methods.
winebus.sys: Add a PID device control output report.
dinput: Look for the PID device control output report.
dinput: Implement hid_joystick_SendForceFeedbackCommand.
dinput: Start and cancel reading HID reports while holding the CS.
dinput: Send DISFFC_RESET command on HID joystick (Un)Acquire.
dinput: Implement HID joystick IDirectInputDevice8_EnumEffects.
dinput: Implement HID joystick IDirectInputDevice8_CreateEffect stub.
winebus.sys: Implement PID device control for SDL devices.
winebus.sys: Implement PID device control for UDEV lnxev devices.
dinput8/tests: Add some HID joystick IDirectInputDevice8_EnumCreatedEffectObjects tests.
dinput: Keep a private ref to the device on created effects.
dinput: Implement HID joystick IDirectInputDevice8_EnumCreatedEffectObjects.
winebus.sys: Add a PID effect control output report.
dinput: Look for the PID effect control output report.
winebus.sys: Implement PID effect control for SDL devices.
winebus.sys: Implement PID effect control for UDEV lnxev devices.
hidclass.sys: Introduce new find_report_with_type_and_id helper.
hidclass.sys: Drop reports when length doesn't match their declaration.
hidclass.sys: Overwrite queued reports as FIFO instead of LIFO.
winebus.sys: Use type and size of the current event, not the previous one.
winebus.sys: Add a PID effect update output report.
dinput: Look for the PID effect update output report.
winebus.sys: Implement PID effect update for SDL devices.
winebus.sys: Implement PID effect update for UDEV lnxev devices.
dinput: Implement more of HID joystick IDirectInputDevice8_GetEffectInfo.
dinput: Look for PID axes enable collection and set DIEP_AXES if found.
winexinput.sys: Fix casing of "Xbox One for Windows" product string.
winexinput.sys: Add more Xbox One product string overrides.
winebus.sys: Add more Xbox controllers product ids.
hidclass.sys: Pass output buffer directly in handle_minidriver_string.
hidclass.sys: Move product string overrides from winexinput.sys.
hidclass.sys: Add Sony controllers product string overrides.
dinput8/tests: Reduce test output verbosity.
dinput8/tests: Reduce pnp_driver_start todo_wine verbosity.
dinput8/tests: Add some HID joystick IDirectInputEffect_Initialize tests.
dinput8/tests: Add some HID joystick IDirectInputEffect_GetParameters tests.
dinput8/tests: Add Y and Z axes as force-feedback capable axes.
dinput8/tests: Add some HID joystick IDirectInputEffect_SetParameters tests.
dinput8/tests: Add more force-feedback effects PID reports and caps.
dinput: Add DIDFT_FFACTUATOR flag on PID effect axes.
dinput: Add DIDFT_FFEFFECTTRIGGER flag on trigger buttons.
dinput: Fill the HID joystick object instance exponent and dimension.
joy.cpl: Acquire the device before starting effect.
joy.cpl: Pass DIEFF_OBJECTOFFSETS flag to IDirectInputEffect_SetParameters.
winexinput.sys: Remove unnecessary IOCTL_HID_GET_STRING condition.
winebus.sys: Remove "stub!" from lnxev_device_haptics_start trace.
winebus.sys: Don't enter critical section in bus_find_unix_device.
winebus.sys: Parse product string from uevent HID_NAME.
dinput: Remove "stub!" from HID joystick IDirectInputDevice8_EnumCreatedEffectObjects.
dinput: Allocate buffers for the effect control and update reports.
dinput: Implement HID joystick IDirectInputEffect_Initialize.
dinput: Implement HID joystick IDirectInputEffect_GetEffectGuid.
dinput8/tests: Add some HID joystick IDirectInputEffect_(Download|Unload) tests.
dinput8/tests: Add some HID joystick IDirectInputEffect_(Start|Stop) tests.
dinput: Implement HID joystick IDirectInputEffect_(Start|Stop).
dinput: Partially implement HID joystick IDirectInputEffect_GetParameters.
dinput: Partially implement HID joystick IDirectInputEffect_SetParameters.
dinput: Look for PID direction collection and set DIEP_DIRECTION if found.
dinput: Implement HID joystick IDirectInputEffect_(Download|Unload).
winebus.sys: Add a PID set periodic output report.
dinput: Implement support for the PID effect set periodic report.
winebus.sys: Add a PID set envelope output report.
dinput: Implement support for the PID effect set envelope report.
dinput8/tests: Add some DIEFT_CONDITION HID joystick effect tests.
winebus.sys: Add a PID set condition output report.
dinput: Implement support for the PID effect set condition report.
winebus.sys: Add a PID set constant force output report.
dinput: Look for the PID set constant force output report.
winebus.sys: Add a PID set ramp force output report.
dinput: Look for the PID set ramp force output report.
winebus.sys: Only keep a single read pending.
winebus.sys: Query and parse device report descriptor on device start.
winebus.sys: Keep a separate report buffer for each input report id.
winebus.sys: Queue HID reports instead of overwritting the last one.
xinput1_3: Wait for CancelIoEx completion when disabling controllers.
xinput1_3: Destroy controllers when ReadFile fails and I/O is not pending.
xinput1_3: Do not use delay loaded imports.
xinput1_3: Initialize the controller list in the update thread.
xinput1_3: Register for device notifications to update controller list.
dinput: Do not wait for internal hooks inside the HID joystick CS.
dinput: Hold the HID joystick CS when updating the device state.
dinput: Wait for CancelIoEx completion when unacquiring HID joysticks.
dinput: Call device read_callback while holding the internal CS.
dinput: Check for ReadFile errors and return DIERR_INPUTLOST.

Stefan Dösinger (1):
wined3d: Fix the center offset in get_projection_matrix.

Tim Clem (3):
dinput: Factor out HID value retrieval in joystick_osx.
dinput: Lock around polling a HID device in joystick_osx.
dplayx: Map global memory anywhere if the standard address is unavailable.

Zebediah Figura (45):
krnl386: Don't handle %ss in fix_selector().
wined3d: Implement Vulkan NULL cube array image shader resource view descriptors.
d3d9: Pass a valid map box to wined3d_resource_map().
d3d11/tests: Add a stress test for dynamic buffer maps.
d3d10core/tests: Add a stress test for dynamic buffer maps.
d3d9/tests: Add a stress test for dynamic buffer maps.
d3d8/tests: Add a stress test for dynamic buffer maps.
krnl386: Print %bp, %ss, and %sp for register functions in relay_call_from_16().
ntdll: Also print %ss in dispatch_exception().
krnl386: Call DOSVM_IntProcRelay() via the application stack.
krnl386: Return to a generated 16-bit entry point when calling builtin interrupt handlers.
krnl386: Call generated 16-bit entry points from the snoop thunks.
wined3d: Do not call list_remove() on a Vulkan query which has not been started.
wined3d: Call prepare_upload_bo in wined3d_device_context_emit_map() only for DISCARD or NOOVERWRITE maps.
wined3d: Wrap the upload bo address in a new upload_bo structure.
winegstreamer: Move the GstAutoplugSelectResult definition to wg_parser.c.
winegstreamer: Use a single wg_parser_create() entry point.
winegstreamer: Initialize GStreamer in wg_parser_create().
winegstreamer: Set unlimited buffering using a flag for wg_parser_create().
winegstreamer: Remove the no longer used start_dispatch_thread() declaration.
winebuild: Move the CALL32_CBClient[Ex] implementation to krnl386.
krnl386: Return to CALL32_CBClient_RetAddr from CBClientThunkSL().
winebuild: Move the CALL32_CBClient[Ex]_RetAddr implementation to krnl386.
winegstreamer: Move Unix library definitions into a separate header.
winegstreamer: Return void from wg_parser_stream_seek().
winegstreamer: Convert the Unix library to the __wine_unix_call interface.
wined3d: Do not emit an upload for NOOVERWRITE maps on deferred contexts.
wined3d: Separate a resource_offset_map_pointer() helper.
wined3d: Rename {prepare, get}_upload_bo() to {map, unmap}_upload_bo().
wined3d: Call the unmap_upload_bo callback in wined3d_device_context_emit_update_sub_resource().
wined3d: Do not return a struct upload_bo from the map_upload_bo callback.
winegstreamer: Handle zero-length reads in src_getrange_cb().
winegstreamer: Use array_reserve() to reallocate read buffers.
winegstreamer: Avoid passing a NULL buffer to wg_parser_push_data() in the case of a zero-length read.
winegstreamer: Avoid seeking past the end of an IMFByteStream.
winegstreamer: Trace the unfiltered caps in sink_query_cb().
winegstreamer: Translate GST_AUDIO_CHANNEL_POSITION_MONO to SPEAKER_FRONT_CENTER.
wmvcore: Move the sync reader implementation to winegstreamer.
winegstreamer: Get rid of the WMSyncReader typedef.
wmvcore: Move the async reader implementation to winegstreamer.
winegstreamer: Get rid of the WMReader typedef.
server: Do not allocate a connect_req structure for nonblocking sockets (Valgrind).
server: Avoid leaking the poll output buffer if the request is terminated irregularly (Valgrind).
ws2_32: Close the new socket handle on CF_DEFER.
krnl386: Fix a mistyped NULL check in WOWTHUNK_Init().

Zhiyi Zhang (11):
light.msstyles: Add scrollbar width and height.
comctl32/button: Do not restore push button font after themed painting.
comctl32/button: Do not restore checkbox font after themed painting.
comctl32/button: Do not restore groupbox font after themed painting.
comctl32/button: Do not restore split button font after themed painting.
comctl32/button: Do not restore command link font after themed painting.
comctl32/rebar: Do not adjust non-client size when themed.
comctl32/rebar: Do not remove WS_BORDER when theming is on.
comctl32/tests: Delete unused headers.
comctl32/status: Do not use theme metrics to compute height.
comctl32/tests: Fix a treeview test failure when theming is on.

Ziqing Hui (4):
d2d1/tests: Add tests for 2D affine effect.
d2d1/tests: Add tests for crop effect.
d3dx10: Add stubs for D3DX10CreateTextureFromFile{A,W}.
d3dx10: Add stubs for D3DX10CreateTextureFromResource{A, W}.

Wine