Software 42603 Published by

Alexandre Julliard has announced the availability of the fourth release candidate for the upcoming Wine 9.0 release.





Wine release 9.0-rc4

The Wine development release 9.0-rc4 is now available.

What's new in this release:
- Bug fixes only, we are in code freeze.

The source is available at < https://dl.winehq.org/wine/source/9.0/wine-9.0-rc4.tar.xz>

Binary packages for various distributions will be available from < https://www.winehq.org/download>

You will find documentation on < https://www.winehq.org/documentation>

Wine is available thanks to the work of many people. See the file [AUTHORS][1] for the complete list.

[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.0-rc4/AUTHORS 

Wine


### Bugs fixed in 9.0-rc4 (total 17):

- #4291 The menubar & toolbar of TresED are not displayed correctly.
- #7106 Need for Speed 3 autorun crashes when starting setup
- #26142 Civilization 4: Screen turns black on turn end with built-in msxml
- #38039 linux console leaves in stty echo off mode after executing bash.exe from Wine
- #40011 git-gui crashes on start
- #45242 winedbg Internal crash when debugging win32
- #51738 Bioshock Infinite crashes after intro with "mmap() failed: Cannot allocate memory"
- #52159 cygwin/msys2: Unhandled page fault in 64-bit gdb.exe and python3.8.exe
- #54256 Compile for wine under arm macOS (for running aarch64 windows apps) fails
- #55540 IS Defense hangs after gameplay begins or has rendering glitches
- #55637 dmime:dmime - test_performance_pmsg() sometimes fails due to bad timing on Windows and Wine
- #55961 Multiple VST plugins have an invisible cursor
- #56021 Wine 9.0-rc1 Wayland: In Sway full screen games don't run on full screen
- #56023 Wine 9.0-rc1 Wayland: DPI problems
- #56032 winedbg --gdb: gets terminated when target process exits
- #56047 Won't build on FreeBSD, error: 'F_GETPATH' undeclared
- #56110 Bejeweled 3: can't enable 3D acceleration

### Changes since 9.0-rc3:
```
Alexandre Julliard (6):
Update copyright info for 2024.
server: Remove WINESERVER documentation from the man page.
loader: Remove absolute paths references from the man page.
readme: Convert to Markdown.
announce: Convert to Markdown.
ntdll: Determine the available address space dynamically on ARM64.

Andr? Zwing (2):
mscoree/tests: Don't test function directly when reporting GetLastError().
ntoskrnl/tests: Use RtlNtStatusToDosErrorNoTeb() for stateless conversion.

Bernhard K?lbl (1):
windows.media.speech/tests: Remove obsolete workarounds.

Brendan Shanks (2):
include: Assert that the debug channel name will be null-terminated and is not too long.
server: Fix compile error on FreeBSD/NetBSD.

Byeong-Sik Jeon (1):
po: Update Korean translation.

Eric Pouech (3):
winedump: Better align fields in EXPORT table.
quartz: Delay import ddraw.
winedbg: Wait for gdb to terminate before exiting (proxy mode).

Esme Povirk (1):
mscoree/tests: Add debug code for RemoveDirectory failure.

Fan WenJie (1):
wineandroid: Fix incorrect checking reason.

Gabriel Iv?ncescu (1):
winex11: Use the correct root window for virtual desktops.

Lauri Kentt? (2):
po: Update Finnish translation.
readme: Update Finnish translation.

R?mi Bernon (2):
dmime: Avoid leaking track references in segment Clone and Load.
dmloader: Avoid caching DMUS_OBJ_STREAM objects we can't load from cache.

Yuxuan Shui (1):
dmime: Fix handling of curve PMSG.

Zebediah Figura (3):
wined3d: Reference FFP resources in reference_shader_resources().
wined3d: Do not remove invalid BO users from the list when destroying views.
wined3d: Set fixed_function_usage_map to 0 for an sm4 draw without a PS.

Zsolt Vadasz (2):
msvcrt: Compare environment variable names case insensitively.
msvcrt/tests: Test case insensitivity of getenv() and _wgetenv().