Wine release 9.14
The Wine development release 9.14 is now available.
What's new in this release:
- Mailslots reimplemented using server-side I/O.
- More support for ODBC Windows drivers.
- Still more user32 data structures in shared memory.
- Various bug fixes.
The source is available at ( https://dl.winehq.org/wine/source/9.x/wine-9.14.tar.xz)
Binary packages for various distributions will be available
from ( https://www.winehq.org/download)
You will find documentation on ( https://www.winehq.org/documentation)
Wine is available thanks to the work of many people.
See the file [AUTHORS][1] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.14/AUTHORS
### Bugs fixed in 9.14 (total 20):
- #11268 Civilization I for Windows (16-bt) incorrectly displays some dialogues
- #32679 cmd.exe Add support for || and &&
- #48167 1000 Mots V4.0.2 freeze when 3 words are pronounced - Underrun of data
- #48455 Multiple .inf driver installers hang due to missing handling of architecture-specific SourceDisks{Names,Files} .inf sections (Native Instruments Native Access 1.9, WinCDEmu 4.1)
- #49944 Multiple games fail to detect audio device (Tom Clancy's Splinter Cell: Conviction, I Am Alive)
- #50231 Ys: Origin shows black screen during video playback
- #54735 AOL (America Online) Desktop Beta fails when installing .net 4.8
- #54788 AOL 5.0 Installation fails
- #55662 Different behaviour of "set" command
- #55798 Unreal Engine 5.2: Wine minidumps take hours to load into a debugger
- #56751 New WoW64 compilation fails on Ubuntu Bionic
- #56861 Background color of selected items in ListView(or ListCtrl) is white
- #56954 Regression causes wine to generate ntlm_auth processes
- #56956 MSVC cl.exe 19.* fails to flush intermediate file
- #56957 CEF application (BSG Launcher) freezes on mouse hover action
- #56958 ChessBase 17 crashes after splash screen
- #56969 Act of War (Direct Action, High Treason) crashes in wined3d when loading the mission
- #56972 Warlords III: Darklords Rising shows empty screen in virtual desktop
- #56977 accept()-ed socket fds are never marked as cacheable
- #56994 mbstowcs for UTF8, with an exact (not overallocated) output buffer size fails
### Changes since 9.13:
```
Alex Henrie (1):
shell32: Put temp directory in %LOCALAPPDATA%\Temp by default.
Alexandre Julliard (3):
ntdll: Implement KiUserEmulationDispatcher on ARM64EC.
urlmon/tests: Fix a test that fails after WineHQ updates.
ntdll: Always clear xstate flag on collided unwind.
Alexandros Frantzis (2):
winex11: Query proper GLX attribute for pbuffer bit.
opengl32: Fix match criteria for WGL_DRAW_TO_PBUFFER_ARB.
Alistair Leslie-Hughes (5):
odbc32: Handle NULL handles in SQLError/W.
odbc32: Fake success for SQL_ATTR_CONNECTION_POOLING in SQLSetEnvAttr.
odbc32: Handle NULL EnvironmentHandle in SQLTransact.
msado15: Fake success in _Recordset::CancelUpdate.
msado15: Report we support all options in _Recordset::Supports.
Arkadiusz Hiler (1):
ntdll: Use the correct io callback when writing to a socket.
Billy Laws (1):
ntdll: Map PSTATE.SS to the x86 trap flag on ARM64EC.
Biswapriyo Nath (1):
include: Fix return type of IXAudio2MasteringVoice::GetChannelMask in xaudio2.idl.
Brendan Shanks (1):
wine.inf: Don't register wineqtdecoder.dll.
Connor McAdams (14):
d3d9/tests: Add tests for IDirect3DDevice9::UpdateSurface() with a multisampled surface.
d3d9: Return failure if a multisampled surface is passed to IDirect3DDevice9::UpdateSurface().
ddraw/tests: Add tests for preserving d3d scene state during primary surface creation.
d3d9/tests: Add a test for device reset after beginning a scene.
d3d8/tests: Add a test for device reset after beginning a scene.
wined3d: Clear scene state on device state reset.
d3dx9/tests: Make some test structures static const.
d3dx9/tests: Reorder test structure members.
d3dx9/tests: Add more D3DXCreateCubeTextureFromFileInMemory{Ex}() tests.
d3dx9: Refactor texture creation and cleanup in D3DXCreateCubeTextureFromFileInMemoryEx().
d3dx9: Cleanup texture value argument handling in D3DXCreateCubeTextureFromFileInMemoryEx().
d3dx9: Use d3dx_image structure inside of D3DXCreateCubeTextureFromFileInMemoryEx().
d3dx9: Add support for specifying which array layer to get pixel data from to d3dx_image_get_pixels().
d3dx9: Add support for loading non-square cubemap DDS files into cube textures.
Daniel Lehman (3):
odbc32: Handle NULL attribute in SQLColAttribute[W].
odbc32: Return success for handled attributes in SQLSetConnectAttrW.
mshtml: Add application/pdf MIME type.
Dmitry Timoshkov (3):
odbc32: Correct 'WINAPI' placement for function pointers.
light.msstyles: Use slightly darker color for GrayText to make text more readable.
dwrite: Return correct rendering and gridfit modes from ::GetRecommendedRenderingMode().
Elizabeth Figura (32):
setupapi/tests: Add more tests for SetupGetSourceFileLocation().
setupapi: Correctly interpret the INFCONTEXT parameter in SetupGetSourceFileLocation().
setupapi: Return the file's relative path from SetupGetSourceFileLocation().
setupapi: Use SetupGetIntField() in SetupGetSourceFileLocation().
ddraw: Call wined3d_stateblock_texture_changed() when the color key changes.
wined3d: Store all light constants in a separate structure.
wined3d: Store the cosines of the light angle in struct wined3d_light_constants.
wined3d: Feed light constants through a push constant buffer.
wined3d: Sort light constants by type.
wined3d: Transform light coordinates by the view matrix in wined3d_device_apply_stateblock().
setupapi: Use SetupGetSourceFileLocation() in get_source_info().
setupapi: Use SetupGetSourceInfo() in get_source_info().
setupapi/tests: Test installing an INF file with architecture-specific SourceDisks* sections.
setupapi: Fix testing for a non-empty string in get_source_info().
ntoskrnl/tests: Remove unnecessary bits from add_file_to_catalog().
setupapi/tests: Make function pointers static.
setupapi/tests: Move SetupCopyOEMInf() tests to devinst.c.
setupapi/tests: Use a randomly generated directory and hardcoded file paths in test_copy_oem_inf().
setupapi/tests: Use a signed catalog file in test_copy_oem_inf().
wined3d: Avoid division by zero in wined3d_format_get_float_color_key().
wined3d: Don't bother updating the colour key if the texture doesn't have WINED3D_CKEY_SRC_BLT.
wined3d: Move clip plane constant loading to shader_glsl_load_constants().
wined3d: Correct clip planes for the view transform in wined3d_device_apply_stateblock().
wined3d: Pass stream info to get_texture_matrix().
wined3d: Do not use the texture matrices when drawing pretransformed vertices.
wined3d: Feed texture matrices through a push constant buffer.
server: Make pipe ends FD_TYPE_DEVICE.
kernel32/tests: Add more mailslot tests.
server: Treat completion with error before async_handoff() as error.
ntdll: Respect the "options" argument to NtCreateMailslotFile.
server: Reimplement mailslots using server-side I/O.
ntdll: Stub NtQueryInformationToken(TokenUIAccess).
Eric Pouech (20):
winedump: Protect against corrupt minidump files.
winedump: Dump comment streams in minidump.
cmd: Add success/failure tests for pipes and drive change.
cmd: Set success/failure for change drive command.
cmd: Run pipe LHS & RHS outside of any batch context.
cmd: Better test error handling for pipes.
cmd: Enhance CHOICE arguement parsing.
cmd: Implement timeout support in CHOICE command.
include/mscvpdb.h: Use flexible array members for all trailing array fields.
include/msvcpdb.h: Use flexible array members for codeview_fieldtype union.
include/mscvpdb.h: Use flexible array members for codeview_symbol union.
include/mscvpdb.h: Use flexible array members for codeview_type with variable.
include/mscvpdb.h: Use flexible array members for the rest of structures.
cmd: Some tests about tampering with current batch file.
cmd: Link env_stack to running context.
cmd: Split WCMD_batch() in two functions.
cmd: Introduce helpers to find a label.
cmd: No longer pass a HANDLE to WCMD_ReadAndParseLine.
cmd: Save and restore file position from BATCH_CONTEXT.
cmd: Don't keep batch file opened.
Esme Povirk (3):
win32u: Implement EVENT_OBJECT_DESTROY.
win32u: Implement EVENT_OBJECT_STATECHANGE for WS_DISABLED.
win32u: Implement EVENT_OBJECT_VALUECHANGE for scrollbars.
Fabian Maurer (1):
ntdll: Prevent double close in error case (coverity).
Fan WenJie (1):
win32u: Fix incorrect comparison in add_virtual_modes.
Francisco Casas (2):
quartz: Emit FIXME when the rendering surface is smaller than the source in VMR9.
quartz: Properly copy data to render surfaces of planar formats in VMR9.
François Gouget (1):
wineboot: Downgrade the wineprefix update message to a trace.
Gabriel Ivăncescu (11):
mshtml: Make sure we aren't detached before setting interactive ready state.
jscript: Make JS_COUNT_OPERATION a no-op.
mshtml: Implement event.cancelBubble.
mshtml: Implement HTMLEventObj's cancelBubble on top of the underlying event's cancelBubble.
mshtml: Fix special case between stopImmediatePropagation and setting cancelBubble to false.
mshtml: Use bitfields for the event BOOL fields.
mshtml: Don't use -moz prefix for box-sizing CSS property.
mshtml/tests: Add more tests with invalid CSS props for (get|set)PropertyValue.
mshtml: Compactify the style_props expose tests for each style object into a single function.
mshtml: Implement style msTransition.
mshtml: Implement style msTransform.
Hans Leidekker (27):
odbc32: Fix a couple of spec file entries.
odbc32: Use LoadLibraryExW() instead of LoadLibraryW().
odbc32: Forward SQLDriverConnect() to the Unicode version if needed.
odbc32: Forward SQLGetDiagRec() to the Unicode version if needed.
odbc32: Forward SQLBrowseConnect() to the Unicode version if needed.
odbc32: Forward SQLColAttributes() to the Unicode version if needed.
odbc32: Forward SQLColAttribute() to the Unicode version if needed.
odbc32: Properly handle string length in traces.
winhttp/tests: Mark a test as broken on old Windows versions.
winhttp/tests: Fix test failures introduced by the server upgrade.
odbc32: Forward SQLColumnPrivileges() to the Unicode version if needed.
odbc32: Forward SQLColumns() to the Unicode version if needed.
odbc32: Forward SQLConnect() to the Unicode version if needed.
odbc32: Forward SQLDescribeCol() to the Unicode version if needed.
odbc32: Forward SQLError() to the Unicode version if needed.
odbc32: Handle missing Unicode driver entry points.
odbc32: Forward SQLExecDirect() to the Unicode version if needed.
odbc32: Forward SQLForeignKeys() to the Unicode version if needed.
odbc32: Avoid a clang warning.
odbc32: Get rid of the wrappers for SQLGetDiagRecA() and SQLDataSourcesA().
odbc32/tests: Add tests for SQLTransact().
odbc32: Fix setting the Driver registry value.
odbc32: Find the driver filename through the ODBCINST.INI key.
secur32: Handle GNUTLS_MAC_AEAD.
secur32/tests: Switch to TLS 1.2 for connections to test.winehq.org.
winhttp/tests: Mark more test results as broken on old Windows versions.
secur32/tests: Mark some test results as broken on old Windows versions.
Herman Semenov (3):
dbghelp: Fix misprint access to struct with invalid case.
dplayx: Fix check structure before copy.
gdiplus: Fixed order of adding offset and result ternary operator.
Jacek Caban (32):
mshtml: Use host object script bindings for Attr class.
mshtml: Use host object script bindings for event objects.
mshtml: Use host object script bindings for PluginArray class.
mshtml: Use host object script bindings for MimeTypeArray class.
mshtml: Use host object script bindings for MSNamespaceInfoCollection class.
mshtml: Use host object script bindings for MSEventObj class.
mshtml: Use host object script bindings for XMLHttpRequest class.
mshtml: Directly use dispex_prop_put and dispex_prop_get in HTMLElement implementation.
mshtml: Factor out dispex_next_id.
mshtml: Don't use BSTR in find_dispid.
mshtml: Don't use BSTR in lookup_dispid.
mshtml: Don't use BSTR in get_dispid.
mshtml: Factor out dispex_get_id.
mshtml: Use dispex_prop_put in HTMLDOMAttribute_put_nodeValue.
mshtml: Factor out dispex_prop_name.
jscript: Check if PROP_DELETED is actually an external property in find_prop_name.
mshtml: Use host object script bindings for DOM nodes.
mshtml: Use dispex_get_id in JSDispatchHost_LookupProperty.
mshtml: Introduce get_prop_desc call.
mshtml: Use host object script bindings for HTMLRectCollection.
jscript: Make sure to use the right name for a prototype reference in find_prop_name_prot.
jscript: Fixup prototype references as part of lookup.
jscript: Use a dedicated jsclass_t entry for host objects.
jscript: Improve invoke_prop_func error handling.
mshtml: Explicitly specify case insensitive search in GetIDsOfNames.
jscript: Treat external properties as volatile.
jscript: Suport deleting host object properties.
jscript: Support configuring host properties.
jscript: Allow host objects to implement fdexNameEnsure.
mshtml: Use host object script bindings for HTMLFormElement.
mshtml: Use ensure_real_info in dispex_compat_mode.
mshtml: Use host object script bindings for document nodes.
Jinoh Kang (1):
server: Mark the socket as cacheable when it is an accepted or accepted-into socket.
Nikolay Sivov (2):
winhttp/tests: Add some more tests for string options in WinHttpQueryOption().
winhttp: Handle exact buffer length match in WinHttpQueryOption().
Paul Gofman (2):
mshtml: Check get_document_node() result in get_node().
dxdiagn: Fill szHardwareId for sound render devices.
Piotr Caban (4):
ucrtbase: Fix mbstowcs on UTF8 strings.
msvcrt: Use thread-safe functions in _ctime64_s.
msvcrt: Use thread-safe functions in _ctime32_s.
msvcrt: Don't access input string after NULL-byte in mbstowcs.
Rémi Bernon (16):
ddraw/tests: Make sure the window is restored after some minimize tests.
winex11: Reset empty window shape even without a window surface.
server: Expose the thread input keystate through shared memory.
win32u: Introduce a new NtUserGetAsyncKeyboardState call.
win32u: Use the thread input shared memory in GetKeyboardState.
win32u: Use the desktop shared memory in get_async_keyboard_state.
server: Make the get_key_state request key code mandatory.
server: Expose the thread input keystate lock through shared memory.
win32u: Use the thread input shared memory for GetKeyState.
winemac: Use window surface shape for color key transparency.
winemac: Use window surface shape for window shape region.
winevulkan: Fix incorrect 32->64 conversion of debug callbacks.
winevulkan: Use integer types in debug callbacks parameter structs.
winevulkan: Serialize debug callbacks parameter structures.
opengl32: Use integer types in debug callbacks parameter structs.
opengl32: Serialize debug callbacks message string.
Santino Mazza (1):
gdiplus: Support string alignment in GdipMeasureString.
Tim Clem (2):
nsiproxy.sys: Use the pcblist64 sysctl to enumerate TCP connections on macOS.
nsiproxy.sys: Use the pcblist64 sysctl to enumerate UDP connections on macOS.
Vijay Kiran Kamuju (1):
cmd: Do not set enviroment variable when no input is provided by set /p command.
Zhiyi Zhang (3):
light.msstyles: Add Explorer::ListView subclass.
comctl32/tests: Add more treeview background tests.
comctl32/treeview: Use window color to fill background.
Ziqing Hui (5):
include: Add encoder codec type guids.
include: Add encoder common format guids.
include: Add encoder common attribute defines.
include: Add H264 encoder attribute guids.
include: Add video encoder output frame rate defines.
```
Wine development release 9.14 introduces mailslots, ODBC Windows driver support, more user32 data structures in shared memory, and bug fixes.