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Wine development release 9.14 introduces mailslots, ODBC Windows driver support, more user32 data structures in shared memory, and bug fixes.



Wine release 9.14

The Wine development release 9.14 is now available.

What's new in this release:
- Mailslots reimplemented using server-side I/O.
- More support for ODBC Windows drivers.
- Still more user32 data structures in shared memory.
- Various bug fixes.

The source is available at ( https://dl.winehq.org/wine/source/9.x/wine-9.14.tar.xz)

Binary packages for various distributions will be available
from ( https://www.winehq.org/download)

You will find documentation on ( https://www.winehq.org/documentation)

Wine is available thanks to the work of many people.
See the file [AUTHORS][1] for the complete list.

[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.14/AUTHORS

Wine

### Bugs fixed in 9.14 (total 20):

- #11268 Civilization I for Windows (16-bt) incorrectly displays some dialogues
- #32679 cmd.exe Add support for || and &&
- #48167 1000 Mots V4.0.2 freeze when 3 words are pronounced - Underrun of data
- #48455 Multiple .inf driver installers hang due to missing handling of architecture-specific SourceDisks{Names,Files} .inf sections (Native Instruments Native Access 1.9, WinCDEmu 4.1)
- #49944 Multiple games fail to detect audio device (Tom Clancy's Splinter Cell: Conviction, I Am Alive)
- #50231 Ys: Origin shows black screen during video playback
- #54735 AOL (America Online) Desktop Beta fails when installing .net 4.8
- #54788 AOL 5.0 Installation fails
- #55662 Different behaviour of "set" command
- #55798 Unreal Engine 5.2: Wine minidumps take hours to load into a debugger
- #56751 New WoW64 compilation fails on Ubuntu Bionic
- #56861 Background color of selected items in ListView(or ListCtrl) is white
- #56954 Regression causes wine to generate ntlm_auth processes
- #56956 MSVC cl.exe 19.* fails to flush intermediate file
- #56957 CEF application (BSG Launcher) freezes on mouse hover action
- #56958 ChessBase 17 crashes after splash screen
- #56969 Act of War (Direct Action, High Treason) crashes in wined3d when loading the mission
- #56972 Warlords III: Darklords Rising shows empty screen in virtual desktop
- #56977 accept()-ed socket fds are never marked as cacheable
- #56994 mbstowcs for UTF8, with an exact (not overallocated) output buffer size fails

### Changes since 9.13:
```
Alex Henrie (1):
shell32: Put temp directory in %LOCALAPPDATA%\Temp by default.

Alexandre Julliard (3):
ntdll: Implement KiUserEmulationDispatcher on ARM64EC.
urlmon/tests: Fix a test that fails after WineHQ updates.
ntdll: Always clear xstate flag on collided unwind.

Alexandros Frantzis (2):
winex11: Query proper GLX attribute for pbuffer bit.
opengl32: Fix match criteria for WGL_DRAW_TO_PBUFFER_ARB.

Alistair Leslie-Hughes (5):
odbc32: Handle NULL handles in SQLError/W.
odbc32: Fake success for SQL_ATTR_CONNECTION_POOLING in SQLSetEnvAttr.
odbc32: Handle NULL EnvironmentHandle in SQLTransact.
msado15: Fake success in _Recordset::CancelUpdate.
msado15: Report we support all options in _Recordset::Supports.

Arkadiusz Hiler (1):
ntdll: Use the correct io callback when writing to a socket.

Billy Laws (1):
ntdll: Map PSTATE.SS to the x86 trap flag on ARM64EC.

Biswapriyo Nath (1):
include: Fix return type of IXAudio2MasteringVoice::GetChannelMask in xaudio2.idl.

Brendan Shanks (1):
wine.inf: Don't register wineqtdecoder.dll.

Connor McAdams (14):
d3d9/tests: Add tests for IDirect3DDevice9::UpdateSurface() with a multisampled surface.
d3d9: Return failure if a multisampled surface is passed to IDirect3DDevice9::UpdateSurface().
ddraw/tests: Add tests for preserving d3d scene state during primary surface creation.
d3d9/tests: Add a test for device reset after beginning a scene.
d3d8/tests: Add a test for device reset after beginning a scene.
wined3d: Clear scene state on device state reset.
d3dx9/tests: Make some test structures static const.
d3dx9/tests: Reorder test structure members.
d3dx9/tests: Add more D3DXCreateCubeTextureFromFileInMemory{Ex}() tests.
d3dx9: Refactor texture creation and cleanup in D3DXCreateCubeTextureFromFileInMemoryEx().
d3dx9: Cleanup texture value argument handling in D3DXCreateCubeTextureFromFileInMemoryEx().
d3dx9: Use d3dx_image structure inside of D3DXCreateCubeTextureFromFileInMemoryEx().
d3dx9: Add support for specifying which array layer to get pixel data from to d3dx_image_get_pixels().
d3dx9: Add support for loading non-square cubemap DDS files into cube textures.

Daniel Lehman (3):
odbc32: Handle NULL attribute in SQLColAttribute[W].
odbc32: Return success for handled attributes in SQLSetConnectAttrW.
mshtml: Add application/pdf MIME type.

Dmitry Timoshkov (3):
odbc32: Correct 'WINAPI' placement for function pointers.
light.msstyles: Use slightly darker color for GrayText to make text more readable.
dwrite: Return correct rendering and gridfit modes from ::GetRecommendedRenderingMode().

Elizabeth Figura (32):
setupapi/tests: Add more tests for SetupGetSourceFileLocation().
setupapi: Correctly interpret the INFCONTEXT parameter in SetupGetSourceFileLocation().
setupapi: Return the file's relative path from SetupGetSourceFileLocation().
setupapi: Use SetupGetIntField() in SetupGetSourceFileLocation().
ddraw: Call wined3d_stateblock_texture_changed() when the color key changes.
wined3d: Store all light constants in a separate structure.
wined3d: Store the cosines of the light angle in struct wined3d_light_constants.
wined3d: Feed light constants through a push constant buffer.
wined3d: Sort light constants by type.
wined3d: Transform light coordinates by the view matrix in wined3d_device_apply_stateblock().
setupapi: Use SetupGetSourceFileLocation() in get_source_info().
setupapi: Use SetupGetSourceInfo() in get_source_info().
setupapi/tests: Test installing an INF file with architecture-specific SourceDisks* sections.
setupapi: Fix testing for a non-empty string in get_source_info().
ntoskrnl/tests: Remove unnecessary bits from add_file_to_catalog().
setupapi/tests: Make function pointers static.
setupapi/tests: Move SetupCopyOEMInf() tests to devinst.c.
setupapi/tests: Use a randomly generated directory and hardcoded file paths in test_copy_oem_inf().
setupapi/tests: Use a signed catalog file in test_copy_oem_inf().
wined3d: Avoid division by zero in wined3d_format_get_float_color_key().
wined3d: Don't bother updating the colour key if the texture doesn't have WINED3D_CKEY_SRC_BLT.
wined3d: Move clip plane constant loading to shader_glsl_load_constants().
wined3d: Correct clip planes for the view transform in wined3d_device_apply_stateblock().
wined3d: Pass stream info to get_texture_matrix().
wined3d: Do not use the texture matrices when drawing pretransformed vertices.
wined3d: Feed texture matrices through a push constant buffer.
server: Make pipe ends FD_TYPE_DEVICE.
kernel32/tests: Add more mailslot tests.
server: Treat completion with error before async_handoff() as error.
ntdll: Respect the "options" argument to NtCreateMailslotFile.
server: Reimplement mailslots using server-side I/O.
ntdll: Stub NtQueryInformationToken(TokenUIAccess).

Eric Pouech (20):
winedump: Protect against corrupt minidump files.
winedump: Dump comment streams in minidump.
cmd: Add success/failure tests for pipes and drive change.
cmd: Set success/failure for change drive command.
cmd: Run pipe LHS & RHS outside of any batch context.
cmd: Better test error handling for pipes.
cmd: Enhance CHOICE arguement parsing.
cmd: Implement timeout support in CHOICE command.
include/mscvpdb.h: Use flexible array members for all trailing array fields.
include/msvcpdb.h: Use flexible array members for codeview_fieldtype union.
include/mscvpdb.h: Use flexible array members for codeview_symbol union.
include/mscvpdb.h: Use flexible array members for codeview_type with variable.
include/mscvpdb.h: Use flexible array members for the rest of structures.
cmd: Some tests about tampering with current batch file.
cmd: Link env_stack to running context.
cmd: Split WCMD_batch() in two functions.
cmd: Introduce helpers to find a label.
cmd: No longer pass a HANDLE to WCMD_ReadAndParseLine.
cmd: Save and restore file position from BATCH_CONTEXT.
cmd: Don't keep batch file opened.

Esme Povirk (3):
win32u: Implement EVENT_OBJECT_DESTROY.
win32u: Implement EVENT_OBJECT_STATECHANGE for WS_DISABLED.
win32u: Implement EVENT_OBJECT_VALUECHANGE for scrollbars.

Fabian Maurer (1):
ntdll: Prevent double close in error case (coverity).

Fan WenJie (1):
win32u: Fix incorrect comparison in add_virtual_modes.

Francisco Casas (2):
quartz: Emit FIXME when the rendering surface is smaller than the source in VMR9.
quartz: Properly copy data to render surfaces of planar formats in VMR9.

François Gouget (1):
wineboot: Downgrade the wineprefix update message to a trace.

Gabriel Ivăncescu (11):
mshtml: Make sure we aren't detached before setting interactive ready state.
jscript: Make JS_COUNT_OPERATION a no-op.
mshtml: Implement event.cancelBubble.
mshtml: Implement HTMLEventObj's cancelBubble on top of the underlying event's cancelBubble.
mshtml: Fix special case between stopImmediatePropagation and setting cancelBubble to false.
mshtml: Use bitfields for the event BOOL fields.
mshtml: Don't use -moz prefix for box-sizing CSS property.
mshtml/tests: Add more tests with invalid CSS props for (get|set)PropertyValue.
mshtml: Compactify the style_props expose tests for each style object into a single function.
mshtml: Implement style msTransition.
mshtml: Implement style msTransform.

Hans Leidekker (27):
odbc32: Fix a couple of spec file entries.
odbc32: Use LoadLibraryExW() instead of LoadLibraryW().
odbc32: Forward SQLDriverConnect() to the Unicode version if needed.
odbc32: Forward SQLGetDiagRec() to the Unicode version if needed.
odbc32: Forward SQLBrowseConnect() to the Unicode version if needed.
odbc32: Forward SQLColAttributes() to the Unicode version if needed.
odbc32: Forward SQLColAttribute() to the Unicode version if needed.
odbc32: Properly handle string length in traces.
winhttp/tests: Mark a test as broken on old Windows versions.
winhttp/tests: Fix test failures introduced by the server upgrade.
odbc32: Forward SQLColumnPrivileges() to the Unicode version if needed.
odbc32: Forward SQLColumns() to the Unicode version if needed.
odbc32: Forward SQLConnect() to the Unicode version if needed.
odbc32: Forward SQLDescribeCol() to the Unicode version if needed.
odbc32: Forward SQLError() to the Unicode version if needed.
odbc32: Handle missing Unicode driver entry points.
odbc32: Forward SQLExecDirect() to the Unicode version if needed.
odbc32: Forward SQLForeignKeys() to the Unicode version if needed.
odbc32: Avoid a clang warning.
odbc32: Get rid of the wrappers for SQLGetDiagRecA() and SQLDataSourcesA().
odbc32/tests: Add tests for SQLTransact().
odbc32: Fix setting the Driver registry value.
odbc32: Find the driver filename through the ODBCINST.INI key.
secur32: Handle GNUTLS_MAC_AEAD.
secur32/tests: Switch to TLS 1.2 for connections to test.winehq.org.
winhttp/tests: Mark more test results as broken on old Windows versions.
secur32/tests: Mark some test results as broken on old Windows versions.

Herman Semenov (3):
dbghelp: Fix misprint access to struct with invalid case.
dplayx: Fix check structure before copy.
gdiplus: Fixed order of adding offset and result ternary operator.

Jacek Caban (32):
mshtml: Use host object script bindings for Attr class.
mshtml: Use host object script bindings for event objects.
mshtml: Use host object script bindings for PluginArray class.
mshtml: Use host object script bindings for MimeTypeArray class.
mshtml: Use host object script bindings for MSNamespaceInfoCollection class.
mshtml: Use host object script bindings for MSEventObj class.
mshtml: Use host object script bindings for XMLHttpRequest class.
mshtml: Directly use dispex_prop_put and dispex_prop_get in HTMLElement implementation.
mshtml: Factor out dispex_next_id.
mshtml: Don't use BSTR in find_dispid.
mshtml: Don't use BSTR in lookup_dispid.
mshtml: Don't use BSTR in get_dispid.
mshtml: Factor out dispex_get_id.
mshtml: Use dispex_prop_put in HTMLDOMAttribute_put_nodeValue.
mshtml: Factor out dispex_prop_name.
jscript: Check if PROP_DELETED is actually an external property in find_prop_name.
mshtml: Use host object script bindings for DOM nodes.
mshtml: Use dispex_get_id in JSDispatchHost_LookupProperty.
mshtml: Introduce get_prop_desc call.
mshtml: Use host object script bindings for HTMLRectCollection.
jscript: Make sure to use the right name for a prototype reference in find_prop_name_prot.
jscript: Fixup prototype references as part of lookup.
jscript: Use a dedicated jsclass_t entry for host objects.
jscript: Improve invoke_prop_func error handling.
mshtml: Explicitly specify case insensitive search in GetIDsOfNames.
jscript: Treat external properties as volatile.
jscript: Suport deleting host object properties.
jscript: Support configuring host properties.
jscript: Allow host objects to implement fdexNameEnsure.
mshtml: Use host object script bindings for HTMLFormElement.
mshtml: Use ensure_real_info in dispex_compat_mode.
mshtml: Use host object script bindings for document nodes.

Jinoh Kang (1):
server: Mark the socket as cacheable when it is an accepted or accepted-into socket.

Nikolay Sivov (2):
winhttp/tests: Add some more tests for string options in WinHttpQueryOption().
winhttp: Handle exact buffer length match in WinHttpQueryOption().

Paul Gofman (2):
mshtml: Check get_document_node() result in get_node().
dxdiagn: Fill szHardwareId for sound render devices.

Piotr Caban (4):
ucrtbase: Fix mbstowcs on UTF8 strings.
msvcrt: Use thread-safe functions in _ctime64_s.
msvcrt: Use thread-safe functions in _ctime32_s.
msvcrt: Don't access input string after NULL-byte in mbstowcs.

Rémi Bernon (16):
ddraw/tests: Make sure the window is restored after some minimize tests.
winex11: Reset empty window shape even without a window surface.
server: Expose the thread input keystate through shared memory.
win32u: Introduce a new NtUserGetAsyncKeyboardState call.
win32u: Use the thread input shared memory in GetKeyboardState.
win32u: Use the desktop shared memory in get_async_keyboard_state.
server: Make the get_key_state request key code mandatory.
server: Expose the thread input keystate lock through shared memory.
win32u: Use the thread input shared memory for GetKeyState.
winemac: Use window surface shape for color key transparency.
winemac: Use window surface shape for window shape region.
winevulkan: Fix incorrect 32->64 conversion of debug callbacks.
winevulkan: Use integer types in debug callbacks parameter structs.
winevulkan: Serialize debug callbacks parameter structures.
opengl32: Use integer types in debug callbacks parameter structs.
opengl32: Serialize debug callbacks message string.

Santino Mazza (1):
gdiplus: Support string alignment in GdipMeasureString.

Tim Clem (2):
nsiproxy.sys: Use the pcblist64 sysctl to enumerate TCP connections on macOS.
nsiproxy.sys: Use the pcblist64 sysctl to enumerate UDP connections on macOS.

Vijay Kiran Kamuju (1):
cmd: Do not set enviroment variable when no input is provided by set /p command.

Zhiyi Zhang (3):
light.msstyles: Add Explorer::ListView subclass.
comctl32/tests: Add more treeview background tests.
comctl32/treeview: Use window color to fill background.

Ziqing Hui (5):
include: Add encoder codec type guids.
include: Add encoder common format guids.
include: Add encoder common attribute defines.
include: Add H264 encoder attribute guids.
include: Add video encoder output frame rate defines.
```