What is Wine Staging?
Wine Staging is the testing area of winehq.org. It contains bug fixes and features, which have not been integrated into the development branch yet. The idea of Wine Staging is to provide experimental features faster to end users and to give developers the possibility to discuss and improve their patches before they are integrated into the main branch. More information about Wine Staging can also be found on our website wine-staging.com.
Installation
Ready-to-use packages for Wine Staging are available for a variety of Linux distributions and for Mac OS X. Just follow the installation instructions for your operating system.On most distributions the wine-staging package is installed to /opt/wine-staging, such that multiple Wine versions can be installed in parallel. If this is the case for your distribution, you will have to type /opt/wine-staging/bin/wine instead of just wine. The same also applies for other wine-specific programs like winecfg To learn more about how to use Wine Staging, please take a look at the usage instructions.
Change log:
Rebase against Wine 4.20
Restore ole32-STGPROP patch 0001
d3d9-Direct3DShaderValidatorCreate9: Add patch set.
ntdll-NtContinue: Fix arguments to NtContinue().
evenfd_synchronization: Fix rebase, again.
Fix some errors in the last rebase, and add more dependencies.
ntdll-MemoryWorkingSetExInformation: Fix a typo.
ntdll-NtContinue: Also use NtContinue() to continue after an exception
ntdll-NtContinue: Get rid of the check for CONTEXT_FULL.
winebuild-Fake_Dlls: Put the RET at the end of the 64-bit syscall thunk back
winebuild-Fake_Dlls: Adjust the 64-bit syscall dispatcher to return to the first "ret" instruction.
Alistair Leslie-Hughes has published a new version of Wine Staging based on Wine 4.20